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Yeah this is the way I've run it, my thinking is that Brewing potions is basically expensive (high raw material cost and high cost of maintaining a facility)...
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Maybe it is more that Coyote is unseeable (is that a word?) than invisible.
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An interesting discussion, I've always seen a clever player with an Illusion power as a great challenge for any GM. It always makes me think of Roadrunner...
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There are a few SF settings for SW and this should get added to the list. The 3 metahumans look OK although will players still want normal humans?...
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When we play by Skype I get one of the players to deal the cards and keep track of initiative. Works well since he doesn't have dice at home I have...
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Thanks for the replies, I agree the skills are mostly clear and I like the suggestion about Arcane Backgrounds
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SW conversion of Mythras
I working up my next campaign and I'm thinking of using some of the Mythras material as there is some interesting ideas. Does anybody know of a Savage...
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While Oneiros' system looks well constructed it is a little too complex for me although I use a similar Bennie like system Basically a player may choose...
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Got to this thread a little late but the idea looks cool. One extra bit of info is that your hand is a bout 1/20 of your surface area, this might be...
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Mutant Crawl Classics Savaged
I'm thinking of running a Mutant Crawl Classics game using Savage Worlds (of course). Does anybody know if there is a conversion? If not what Savage Worlds...
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You could look at using a Ritual rules set, like in the Fantasy Companion or ETU,. I don't have my books with me so I can't give details from those books....
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