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The Vehicle Critical Hit table is still linked to the idea of the thing as a unified whole. How does locomotion damage apply to an arm hit, for example?...Last edited by paladin2019; Yesterday, 11:04 PM.
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Except using them in melee and other considerations of PEG not tagging longarms with the Two Hands rule. But that's a balance concern that evaporates...
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Big Stompy Robots and Attrition
I've been thinking about the games with big stompy robots that aren't as concerned with instant kills as attritting capabilities and destroying components....
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Correct, SW does not include facing rules. Cover doesn't explicitly have a direction except that the character must be behind it. It's up to the GM how...
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The Edge doesn't say it negates the penalty. Rules components do what they say they do; no more, no less.
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As is grappling, for example. But Slam is described as something it does to attack, it only has an effect against other creatures, and it is resolved...
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Anything specifically ignoring scale modifiers is an argument against a general rule.
However, in the case of a giant worm, it's a huge melee...Last edited by paladin2019; 05-09-2022, 08:13 PM.
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A common system helps. I mean, I have no idea what you're talking about.......
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SWADE didn't, they just renamed them.
That would be the standard rule.
The logical endpoint of this is that the other Knowledge...
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