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zgreg - There's a saying that goes around gun clubs: velocity kills armor. Simply put, the faster the projectile moves, the more it penetrates. Early... -
I would increase the AP of modern ballistics. A lead ball from a musket would have no AP, a small caliber pistol (.22, 9mm, etc.) would have AP1, heavier...👍 2 -
I will add that a +2 to the attack roll increases the chances of scoring a raise, which would in turn add a bonus damage die.👍 1 -
Illusion is a questionable candidate for the Fatigue modifier. It isn't technically "resisted" unless a person has reason to disbelieve it....👍 1Leave a comment:
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Savage Worlds is easily one of my favorite systems. The core rules alone are very versatile, and are really all you need to play virtually any type of...👍 2Leave a comment:
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Take a look at Brandel Valico 's Star Wars conversion here. He put a ton of work into it, even converting over 100 different species. Well worth it, even...👍 1 -
Only Savage Worlds game I'm currently in is a DL:HoE campaign that's been going strong for a year and a half. Haven't been able to Count Coup yet, but...Leave a comment:
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Hardy is applied per instance. Each attack (regardless of how many per round) are tracked separately. This includes multiple attacks from a single character,...👍 2 -
Not exactly sure what you're asking here, but from what I can gather...
It seems like you need to be more disciplined in your design decisions....👍 1Leave a comment:
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Yes. About 99% of all the settings made for Savage Worlds require having the core rules as well, so picking up SWADE is definitely a good place to begin....👍 1Leave a comment:
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Yeah. That's why I suggested dropping damage as the first option, and increasing price as a secondary option. But do what you want. Weapons in SW has...Last edited by Deskepticon; 09-07-2023, 07:50 AM.Leave a comment:
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Hello.
Welcome to the forums and to Savage Worlds!
The current core rulebook (Adventure Edition, i.e. SWADE) has everything you need...Leave a comment:
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Because, realistically, it would probably do as much damage as a dagger, and also because it has AP 1, weighs only 2 lbs, and is dirt cheap at 15 clams....Leave a comment:
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Drop the hatchet to Str+d4 (with a d4 Min.Str).
Just use a short sword for a machete.
The baseball bat seems fine for a "two-handed club."...Last edited by Deskepticon; 09-04-2023, 08:44 PM.Leave a comment:
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The reason is because the economy in DnD and DnD-adjacent games is completely ridiculous, and only makes sense if you stop thinking about it and don't...Leave a comment:
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