Havoc is a Novice power that costs 2 PP. It causes the Distracted condition and then requires a Strength roll to resist (at -2 if power got a raise). This means, at the very least, a success will cause everyone in the template to be Distracted, even if they make their Strength check... which is at -2 for being Distracted, -4 if the power got a raise.
The Strong modifier (+1 PP) adds an additional -2 to the Strength roll, and flying targets receive an additional -2 by rote.
So for just 3 PP you can cause all foes in a MBT or Cone to be automatically Distracted, and roll Strength -4 (or -6!) to avoid being hurled 2d6". Cast this at the top of a cliff or highrise rooftop and the fight is a pretty much over.
Fliers can roll with as much as a -8 penalty, but unless they strike an obstacle nothing really happens beyond being Distracted.
I'm not proposing any changes, just want to see what anyone else thinks. Is havoc too strong?
The Strong modifier (+1 PP) adds an additional -2 to the Strength roll, and flying targets receive an additional -2 by rote.
So for just 3 PP you can cause all foes in a MBT or Cone to be automatically Distracted, and roll Strength -4 (or -6!) to avoid being hurled 2d6". Cast this at the top of a cliff or highrise rooftop and the fight is a pretty much over.
Fliers can roll with as much as a -8 penalty, but unless they strike an obstacle nothing really happens beyond being Distracted.
I'm not proposing any changes, just want to see what anyone else thinks. Is havoc too strong?
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