I found Disruption way too harsh compared to the old rules especially for Arcane Backgrounds not using Smarts, but it hit me, when reading through the Powers, a lot of powers that affect enemies, such as Blind or Lower Trait has a duration of Instant, with an effect lingering until the target has successfully overcome it.
An interpretation could then be that it is only powers with an actual duration and which can be maintained that are Active.
So the new Distuption rules can be more considered a nerf on buffs specifically rather than something more all-encompassing.
Does that make sense? It seems to me a logical reason for having powers (debuffs) that affect enemies generally be Instant rather than with a duration.
Or am I perhaps spouting nonsense?
Another thing I started wondering, if you received enough damage for it to be one or more wounds, and ended up soaking it all, do you even have to roll for disruption since you got neither shaken nor wounded after all?
An interpretation could then be that it is only powers with an actual duration and which can be maintained that are Active.
So the new Distuption rules can be more considered a nerf on buffs specifically rather than something more all-encompassing.
Does that make sense? It seems to me a logical reason for having powers (debuffs) that affect enemies generally be Instant rather than with a duration.
Or am I perhaps spouting nonsense?
Another thing I started wondering, if you received enough damage for it to be one or more wounds, and ended up soaking it all, do you even have to roll for disruption since you got neither shaken nor wounded after all?
Comment