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  • Collision assistance.

    How do you determine damage for hitting a soft target with a vehicle? What about different speeds?

  • #2
    How do you determine damage for hitting a soft target with a vehicle?
    All this is answered in the Ram action on p. 116. The "softness" of a target is determined by its Toughness vs. its attacker's. I'll walk through an example.

    Let's say a minivan hits a size 0 human (they're soft):
    • Humans are normal, so they cause a base of 2d6; the van causes 3d6 (Large)
    • Average human toughness if 5 and a minivan's is 12, which is twice as high as the human, so the minivan does an additional 2d6 (we're at 5d6 so far)
    • The minivan's Top Speed is 90 MPH, so there's an extra +d6 to both sides.
    With the above info, we know the minivan takes 3d6 damage, while the "soft target" takes 6d6.

    What about different speeds?
    We only worry about the attackers speed in a Chase.

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