http://archive.pegforum.com/viewtopi...bility#p442193

So I have some questions brought about by the previous linked rules answer. I assumed that to get a size-related bonus of +2 to hit something, it had to be +4 sizes above your size. To get the +4 bonus, it had to be 8 sizes larger than you.

After re-reading the SWD rule wordings after the previous ruling, I wanted to go a little more in depth to make sure I understand the rule/ruling or be corrected if I am wrong.

Size -2 is Small

Sizes -1 through +3 are Standard / "Medium"

Sizes +4 through +7 are Large

Sizes 8 and up are Large (or 9+ Gargantuan, which operates under Huge rules for this specific rule anyhow)

So a Size 0 attacking a Size 4 from the Large Category would get +2. And Size 0 vs Size 8 would be +4. This is the commonly understood situation, which gives rise to the belief that 4 or 8 sizes above or below your size affects your to hit / to be hit modifier.

Are these situations correct, then?

A Size -1 would

A Size +3

A Size -2

A Size -2

A Size +2

Or

Basically, use size soley to determine which category (Small, Standard/"Medium", Large, Huge [Gargantuan]) an (N)PC is. Once that is determined.

Small is at +2 to hit Medium and +4 to hit Large and above.

Medium is at -2 to hit Small, +2 to hit Large, and +4 to hit Huge and above.

Large is at -4 to hit Small, -2 to hit Medium, and +2 to hit Huge and above.

Huge and above is at -2 to hit Large, and -4 to hit medium and below.

Then, even more confusingly, Vehicle Size rules (such as in Rifts or SFC) abandon the concept of size categories for flat +2 to hit size 2 or more above and -2 to hit 2 or more sizes below. (Confusing in that, Vehiciles are size +2 / -2, which is how Small / Large / Huge can be read as, except 4 / 8 above or below instead of 2 above or below.)

So for attack bonuses, use size solely to determine which category the creature being attacked is in. Then apply bonuses based upon whether the category is 1 or 2 above/below yours?

Then if you are firing on a vehicile, if a vehicle is firing on you, or a vehicle is firing upon another vehicle, determine whether or not there is a 2 point size difference above or below you to apply an attack bonus?

So I have some questions brought about by the previous linked rules answer. I assumed that to get a size-related bonus of +2 to hit something, it had to be +4 sizes above your size. To get the +4 bonus, it had to be 8 sizes larger than you.

After re-reading the SWD rule wordings after the previous ruling, I wanted to go a little more in depth to make sure I understand the rule/ruling or be corrected if I am wrong.

Size -2 is Small

Sizes -1 through +3 are Standard / "Medium"

Sizes +4 through +7 are Large

Sizes 8 and up are Large (or 9+ Gargantuan, which operates under Huge rules for this specific rule anyhow)

So a Size 0 attacking a Size 4 from the Large Category would get +2. And Size 0 vs Size 8 would be +4. This is the commonly understood situation, which gives rise to the belief that 4 or 8 sizes above or below your size affects your to hit / to be hit modifier.

Are these situations correct, then?

A Size -1 would

*not*get a +2 bonus to attack a Size 3?A Size +3

*would*get a bonus +2 to attack a Size 4?A Size -2

*would*get a bonus of +4 to hit a size 4?A Size -2

*would*get a bonus of +2 to hit a size -1 or size 0A Size +2

*would*get a bonus of +4 vs a size 8 creature.Or

Basically, use size soley to determine which category (Small, Standard/"Medium", Large, Huge [Gargantuan]) an (N)PC is. Once that is determined.

Small is at +2 to hit Medium and +4 to hit Large and above.

Medium is at -2 to hit Small, +2 to hit Large, and +4 to hit Huge and above.

Large is at -4 to hit Small, -2 to hit Medium, and +2 to hit Huge and above.

Huge and above is at -2 to hit Large, and -4 to hit medium and below.

Then, even more confusingly, Vehicle Size rules (such as in Rifts or SFC) abandon the concept of size categories for flat +2 to hit size 2 or more above and -2 to hit 2 or more sizes below. (Confusing in that, Vehiciles are size +2 / -2, which is how Small / Large / Huge can be read as, except 4 / 8 above or below instead of 2 above or below.)

So for attack bonuses, use size solely to determine which category the creature being attacked is in. Then apply bonuses based upon whether the category is 1 or 2 above/below yours?

Then if you are firing on a vehicile, if a vehicle is firing on you, or a vehicle is firing upon another vehicle, determine whether or not there is a 2 point size difference above or below you to apply an attack bonus?

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