Hello All,
Does anyone have thoughts on how Grifters should work in SWADE? DDWW seems to have gotten away from the reduced power point recharge and a critical failure usually just means a level of fatigue which seems to negate Indulgence and Overdose. Would you just remove these two components of the grifter, play as is, or try to incorporate a system similar to dealing with the devil such as Hucksters have in the new edition of Deadlands?
Any thoughts are appreciated.
Thanks!
Does anyone have thoughts on how Grifters should work in SWADE? DDWW seems to have gotten away from the reduced power point recharge and a critical failure usually just means a level of fatigue which seems to negate Indulgence and Overdose. Would you just remove these two components of the grifter, play as is, or try to incorporate a system similar to dealing with the devil such as Hucksters have in the new edition of Deadlands?
Any thoughts are appreciated.
Thanks!
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