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Grifters in SWADE

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  • Grifters in SWADE

    Hello All,

    Does anyone have thoughts on how Grifters should work in SWADE? DDWW seems to have gotten away from the reduced power point recharge and a critical failure usually just means a level of fatigue which seems to negate Indulgence and Overdose. Would you just remove these two components of the grifter, play as is, or try to incorporate a system similar to dealing with the devil such as Hucksters have in the new edition of Deadlands?

    Any thoughts are appreciated.

    Thanks!

  • #2
    Indulgence and Overdose are most of the flavor for Grifters, like dealing with the devil is most of the flavor of Hucksters.
    Until we get an update document, I intend to run all the DLN arcane backgrounds as written.
    I hope you find the above post useful. And not insulting, because I was trying to be helpful, not insulting; being a pedantic jerk, that isn't always clear.

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    • #3
      I do agree.. my main concern comes in with the new PP regeneration rules. How do you intend to handle that? Also, I have my doubts we will get an update document before we get a new edition. I hope I'm wrong though!

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      • ValhallaGH
        ValhallaGH commented
        Editing a comment
        1 PP per hour, default. As when the rules were written.

      • alphaloup
        alphaloup commented
        Editing a comment
        Thanks Valhalla.
        I'm not sure if that is the route I will end up taking, but I think I'll have to consider it for sure.
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