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Storn...

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VonDan
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#761 Postby VonDan » Sun Sep 25, 2011 3:49 pm

the other day I "accidentily" came across a forum ware the topic was "pictures of dangerious women" most were red sonja/franzetta type images but one was of a buffy type girl in jeans and jacket with a sword and the coment was it was the only one who looked like she was ready to kill something and was in the corect stance

it was by storn

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#762 Postby Storn » Tue Sep 27, 2011 7:43 am

Wretch wrote:I love the notches on the inside of the shield... great little detail :)


awww....thanks for noticing that!!!!
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#763 Postby Storn » Tue Sep 27, 2011 7:46 am

VonDan wrote:the other day I "accidentily" came across a forum ware the topic was "pictures of dangerious women" most were red sonja/franzetta type images but one was of a buffy type girl in jeans and jacket with a sword and the coment was it was the only one who looked like she was ready to kill something and was in the corect stance

it was by storn


Well...that is cool to hear. Thanks for taking the time to tell me. Can you provide a link?
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#764 Postby Storn » Tue Sep 27, 2011 7:51 am

A trio of private commissions. The Smilodon and the Type 5 demon futurized are both carrying over the technique that I did for the "kitty vs. ogre" just above. That of using pencil to shade on top of a minimal ink line. Then scan, color using mostly Painter, but some Photoshop. It takes a bit of time, especially the Type 5 Demon, which has a lot of fiddly detail. But I kinda like the solidity of it.

"Riley" was just my usual technique of digital color over pencil.

The Demon was also an experiment in warping textures for the snake skin. Btw, the Demon and Smilodon are both Death Tribble commissions. I like to give the guy credit for giving me so much work... and such fun concepts. I really liked doing the Type 5 Demon with a m60 machine gun (although, it is a tough gun to draw)... the m60 was specifically DT's request.

Image

Image

Image


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#765 Postby ValhallaGH » Tue Sep 27, 2011 9:30 am

Riley is one of my favorite military pieces in the last 19 months. I've got issues with the weapon, but the rest of the piece is excellent. You used a realistic uniform, decent posture, solid lighting, the ejecting casings are a wonderful touch, and the gear looks practical - almost no one does that for military-themed art, especially featuring female characters.
Thank you. :-D

Weapon Issues wrote:What is that lower barrel supposed to be? It looks like a low caliber under-slung suppressed weapon, but that's just silly when fighting terminator-style robots. It might be a laser sight, but the emitter would be about 4 inches below the barrel, making it a really bad placement (not to mention the bulky size).
Also, that muzzle blast bothers me because you almost never get a "bar of light" effect, though high-powered military rounds are more likely to generate it. Still, it's rarely so distinct inside the rest of the flash.

And it is still awesome. :cool:
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#766 Postby Storn » Wed Sep 28, 2011 7:45 am

ValhallaGH wrote:Riley is one of my favorite military pieces in the last 19 months. I've got issues with the weapon, but the rest of the piece is excellent. You used a realistic uniform, decent posture, solid lighting, the ejecting casings are a wonderful touch, and the gear looks practical - almost no one does that for military-themed art, especially featuring female characters.
Thank you. :-D

Weapon Issues wrote:What is that lower barrel supposed to be? It looks like a low caliber under-slung suppressed weapon, but that's just silly when fighting terminator-style robots. It might be a laser sight, but the emitter would be about 4 inches below the barrel, making it a really bad placement (not to mention the bulky size).
Also, that muzzle blast bothers me because you almost never get a "bar of light" effect, though high-powered military rounds are more likely to generate it. Still, it's rarely so distinct inside the rest of the flash.

And it is still awesome. :cool:


That weapon is straight out of the Terminator arsenal. It was specifically requested by the client and he provided the reference. I agree, there is no secondary trigger mechanism for what looks like an underslung shotgun to me. I also shortened the bullpup clip simply for artistic license. The clip was confusing against the angled pocket on her chest... so she has the short clip hidden by the forearm instead <g>.
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#767 Postby Storn » Wed Sep 28, 2011 7:47 am

Well, photobucket blocked that illo. I thought the little magic, brass thingees on the nipples would suffice. Guess I was wrong.

Let's try this instead:

Image
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#768 Postby ValhallaGH » Wed Sep 28, 2011 11:24 am

Storn wrote:That weapon is straight out of the Terminator arsenal.

Oh! A Hollywood gun. That explains everything.
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#769 Postby VonDan » Sun Oct 02, 2011 1:36 pm

Storn wrote:
VonDan wrote:the other day I "accidentily" came across a forum ware the topic was "pictures of dangerious women" most were red sonja/franzetta type images but one was of a buffy type girl in jeans and jacket with a sword and the coment was it was the only one who looked like she was ready to kill something and was in the corect stance

it was by storn


Well...that is cool to hear. Thanks for taking the time to tell me. Can you provide a link?



next time I’m in place ware it is safe to randomly and "accidently" come across a web forum of pictures of dangerous women I’ll try

Von “it’s all part of my costume research I sware” Dan

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#770 Postby Bill » Wed Oct 05, 2011 7:42 pm

I never get tired of looking at your art Storn! Congratulations on your re-marriage!
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#771 Postby Storn » Tue Oct 11, 2011 8:52 am

Bill wrote:I never get tired of looking at your art Storn! Congratulations on your re-marriage!


Thanks Bill!
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#772 Postby Storn » Tue Oct 11, 2011 8:54 am

First up, a couple of character concept commissions from long time patron, Death Tribble. (Kinda mouthful sentence there....sheesh.) Anyway, he wanted an evil wonder woman type playing with short, platinum hair against the Amazon princess black locks, skull motifs instead of american flag motifs etc.

Then, he asked for a super agent wearing a jet pack using a blaster. And it was his idea of the sorta flight suit orange... a very cool choice in my opinion.

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Next up calls for a bit of explanation. I did "Swords Defiant" several years ago in Genesis oils. It is one of the few illustrations I have done simply for myself. I had the pose idea in my head and I wanted to do it, so I did. It wasn't for a publisher or commission. However, Tim Gray of Silver Branch Games did eventually want it for his Jaws of the 6 Serpents RPG and so it became the cover... and I ended up running Jaws for a mini campaign of about 9 episodes and a very fun game it was too!

I don't think I've posted Swords before, or recently, Tim did point that I did not have it on my Photobucket. Turns out I did, on the very first page of 17, on my Photobucket, understandable how it could be missed.

Tim recently asked me to do a cover for the upcoming Serpents' Teeth, a Jaws expansion. We talked about a few different predone things I had kicking around...and one was a sketch i had done for the sequel to that Jaws game. A ninja-ish fantasy woman I had drawn for an NPC (who only appeared for in one episode). Tim and I also talked about it being a nocturne, to contrast nicely with the first cover. Yin-yang, day-night, desert-urban, male-female. So taking that base sketch, re-working the face (we didn't want a mask on her) and working in some urban elements, here is what you end up with.

Link to Jaws of the Six Serpents: http://www.rpgnow.com/product_info.php? ... 60595&it=1

The initial character concept sketch:
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The original Jaws of the Six Serpents cover
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And the follow up expansion cover for Serpents' Teeth:
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#773 Postby Storn » Wed Oct 12, 2011 1:24 pm

Been meaning to put these up for awhile. The book, Totems of the Dead, has been out for a couple of weeks now.... and I really want to give it a plug. It is a really cool sword and sorcery setting using a mythical Americas (North and South). The setting is for Savage Worlds and I've read quite a bit of the player's guide and some of the GM guide. Really cool stuff! Highly recommend!!! Very good art, I'm just one of several, and all of them are excellent!

link to the players guide: http://www.rpgnow.com/product_info.php?products_id=94693&filters=0_0_0_0

link to the gm guide: http://www.rpgnow.com/product_info.php?products_id=95603&filters=0_0_0_0

And here are some samples of the art I did for the books. I used liquid acrylic and watercolor over loose pencils.

First up, Mesa Verde, which I've actually been to. I've got a watercolor of it, done on that spot during my vacation. It was nice to "re-visit" it.

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The Atlanteans in Totems are kinda melnibonean bad guys, slavers and possessors of higher tech and low numbers. Very S&S.

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The Vikings in Totems have colonized some of NE north America, called Skraelings, their iron weapons are feared and respected. Who doesn't want to draw valkyries fighting aztec leopard warriors? C'mon!?!? I felt like Joe Kubert (not that I'm comparing his art to mine) on a run of Turok!

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This has nothing to do with Totems of the Dead. But a cool villain concept. His parent was one of the astronauts on the space shuttle Challenger. That seems like a really neat hero origin. But to twist it... and make it a villain... pretty neat concept.

Image
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#774 Postby Storn » Thu Oct 27, 2011 9:06 am

I've been working on a very large cover for Other Worlds in oil...so that has been eating some time. I've also been working on a fun project, but it is NDA, something kinda different for me. I'll share when I can. I've got some card art coming up and some interiors for publishers... so it's been busy and will be for the next month or so.

But I will try to keep on top of the commissions pile here and there. So here are a couple of private commissions, a pair of lasses. Thought i would share.

Death Tribble wanted something about colour, but not rainbow outfit. White is the combo of all color spectrums, so this is what I came up with.

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Next up is a pulp or superheroine sorceress, not sure which, but she wears Victorian clothes, the patron was kind enough to send me a couple of links of reference to ponder over. Have I mention I LOVE when clients and patrons provide reference of the stuff they like? Makes my job SOOOO much easier. Because I know what they are looking for and I don't have to spend time looking for the reference myself!

Image

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#775 Postby Storn » Wed Nov 09, 2011 10:00 am

Been awhile since I've posted anything. I just finished a massive cover with a ton of detail. Took weeks. Hopefully I can show it soon. And I'm in the midst of NDA projects, including card art for L5r. So what I can show has been slim. But I got these!

First up, it was my mom's 65th birthday yesterday. I whipped up this quickie acrylic-watercolor of my folks' new puppy, Spenser. Just thought I would share something light and goofy.

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Next is the first of 7 character concepts to come. Each figure is going to be a representative of space navy. This particular one was based heavily on chinese uniforms, crossed with a bit of the scifi uniforms from shows like Babylon 5 and Firefly. The patron provided the reference for this one and told me to mash them together.

It is also a bit different in the way I work. Usually, I start my sketch with loose blue line pencil and then go on top with pencil to tighten up the forms. Once scanned in, I eliminate the blue line in photoshop and then start laying in the value and color digitally.

But I recently saw a demo of some character concept art over at Gnomon Workshop and specifically Sang Jun Lee... link here:
http://www.thegnomonworkshop.com/store/product/941/

And I was interested in how he used what looked like black coloured pencil over vellum. Well, I couldn't find vellum at the art store locally, but still wanted to play with the technique. I substituted tracing paper instead.

I think there is a "warmth" to the line and shading with the coloured pencil. Maybe a density. It isn't vastly different than the normal pencils I scan in (usually on just regular ol' copy paper), but something subtly different that I really like. What do y'all think?

Image

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#776 Postby Storn » Thu Nov 10, 2011 3:46 pm

Continuing on with the Space Navies uniform commission, here is Tingwok. I was mistaken, there will be 7 of these, not 6.

One of the challenges that I will be facing on this one is that all of the figures will be facing "the camera" as per patron request. Keeping that interesting across 7 figs will not be easy.

Again, I am really liking the trace paper/black prismacolor for the sketch. There seems to be a density that is lacking in my previous scanned in pencils. Cool beans!

Anyway, here is Tingwok.

Image

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#777 Postby Storn » Wed Nov 16, 2011 11:20 am

I've been working on a game, Other Worlds, off and on for about 8 months. I finished the cover a week and half ago, but was waiting for Mark (Humphreys) to give the go-ahead for posting and some guerrilla marketing synergy, linking up with his threads. Other Worlds is a multi-genre role playing game, so I got to do all kinds of stuff. Stuff that I tried to cram into the cover, without making it unreadable. I am going to post up the pencils, so you can see that I did take a flying robot eyeball out in the paint. This kind of movie style poster is NOT easy to pull off. But I think it is one of my best paintings. I'm pretty happy with it (watch, now folks will hate it... I'm rarely happy with my work).

The painting is oil on masonite 18 x 24. The art itself comes out to about 16x22. If you are interested in a print (or PLEASE!, the original itself!!), they are on sale here: http://fineartamerica.com/profiles/storn-cook.html

Here be the pencils:
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Here be the paintin' itself:
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Like I said, I've been working on this project for some time. I've done quite a few interiors for this project, and most are all pencil. There are a couple of previously done art that was used that are not pencil, but they are the vast minority and I even "stressed" my inks to make it look a bit more pencil-y to fit into the vibe of the whole book. So, I thought I would share a couple.

One has to have the "world building" illo in any multi-genre roleplaying game. This is mine. I think the ol' video game Populous was the inspiration for this one.

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Vikings. Um. 'nuff said.

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So, I've seen Other Worlds text. And while I haven't poured over the game, it does look pretty neat. For one, it is a percentage system. That is kinda old school, but it does have "Abilities" which are somewhat similar to FATE's Aspects and Skills rolled into one. It looks fast and the conflict system is geared to handle any kind of conflict with the same mechanic. Pretty cool. Also, the layout is done by Fred Hicks. And it is clean, clean, clean. Easy to read. I am such a fan of Hick's work.

Here is me plugging some links for Other Worlds.

Their facebook presence: http://www.facebook.com/pages/Other-Worlds/162776777151618

Their RPGnet thread: http://forum.rpg.net/showthread.php?337595-Other-Worlds

enjoy!
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#778 Postby VonDan » Fri Dec 02, 2011 1:32 am

I found that buffyesq picture I had mentioned from a forum that had the topic dangerous girls with swords and the comments was it was the only one in the right position and wearing cloths

I googled the image title and found ware it is hosted

Image

and funny I thought it was Buffyesq it is for some ones Buffy spin off game

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#779 Postby Storn » Wed Dec 21, 2011 1:59 pm

VonDan wrote:I found that buffyesq picture I had mentioned from a forum that had the topic dangerous girls with swords and the comments was it was the only one in the right position and wearing cloths

I googled the image title and found ware it is hosted

Image

and funny I thought it was Buffyesq it is for some ones Buffy spin off game


cool beans!!!
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#780 Postby Storn » Wed Dec 21, 2011 2:02 pm

Been a bit since I've posted anything. Lazy. I've had a couple of these done for a bit, but I just finished the one in the dress today.

So these are character concepts for a space naval setting, where we have a representative of each faction.

One note, I've been working a lot more with a sorta digital underpainting and then combining that with an "overlay" layer to do a lot of the lighter colors. I've been using multiply layers for years, but just starting to venture into using overlay. I'm pretty happy with the color on these, something kinda "chewy" about 'em.

Image

Image

Image

Image

These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.
Creative Commons Attribution-Noncommercial-Share Alike 2.5 Generic
Visual Storytelling

www.stornart.com

Storn Prints and Originals for Sale

http://fineartamerica.com/profiles/storn-cook


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