Revised adepts, no power points?

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Revised adepts, no power points?

#1 Postby shinryu » Sun Nov 11, 2012 10:45 am

Quick question: how are adepts handled in a No Power Points setting? Specifically, with the ability in the errata replacing the +1d4 damage (1 PP for 2 AP on unarmed strikes), since there are no Power Points, are those better handled as per a standard power activation (so a no-penalty miracle roll) or should they just get the 2 AP all the time? Second solution seems simpler but might be overpowered? Curious what the official/consensus line is?

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#2 Postby IanPScheffler » Mon Nov 19, 2012 10:56 am

I would suggest having them follow the no power points rules. Have them make a roll, if they fail then bad things happen or they can take damage (treated as hurting their hand on the armor perhaps.)

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#3 Postby ValhallaGH » Mon Nov 19, 2012 2:44 pm

Like Holy Warrior in a No PP game, they make a Faith roll to activate it and consult the relevant rules for penalties (-0) and results (Success, no raise effect, failure is Shaken, 1 on the Faith die is 2d6 minus (Faith/2) damage).

Basically, it becomes a 1 PP power with no raise effect. (Related post)
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