Hit Location

Please use carefully and respect the copyrights of the works you convert by placing the appropriate information on your documents.

Moderators: PEG Jodi, The Moderators

User avatar
Posts: 1098
Joined: Mon Oct 12, 2009 10:48 am
Location: Augusta, GA

#21 Postby warrenss2 » Thu Oct 11, 2012 7:22 pm

I liked those hit location dice.

Even bought myself a set of 3 at a decent price from HERE.

But I have to agree with Maine. The wound location is covered when a character takes an Incapacitated hit. The attacking character can try to hit a location with a -2 to -4 on the attack dice.

User avatar
Posts: 124
Joined: Thu Jan 01, 2009 5:41 pm

#22 Postby Maine » Thu Oct 11, 2012 8:15 pm

And just to reiterate and explain my position:

Wounds are already pretty nasty. The -1 penalty to traits and movement you suffer for taking a wound can easily represent a hit to a random location, without having to decide the location and add specific rules for each location. The fact that Wound penalty applies to Movement is often overlooked!

So, unless you want to randomize a location solely for being descriptive, you're either working to make things harder on your players, or harder on yourself.

Return to “SW Home-brew Settings & Conversions”

Who is online

Users browsing this forum: No registered users and 11 guests