Savage Adventure Time!

Please use carefully and respect the copyrights of the works you convert by placing the appropriate information on your documents.

Moderators: PEG Jodi, The Moderators

Message
Author
User avatar
VileJester
Novice
Posts: 8
Joined: Thu Dec 08, 2011 9:46 pm

Savage Adventure Time!

#1 Postby VileJester » Tue Aug 14, 2012 3:28 pm

I'm actually mildly surprised this didn't pop up in search. Sitting around D&D one night someone jokingly starting talking about stats for princess bubblegum, then we all slowly realized that AT would be an awesome setting. I plan on getting my greasy mitts on the Deluxe version for expanded races (Ooo has a lot of them), but i was wondering if anyone else has done (or thought about) AT as a setting and had some suggestions for us.

User avatar
Cutter XXIII
Legendary
Posts: 2948
Joined: Tue Sep 27, 2005 8:08 am
Location: Village of Rock, MD

#2 Postby Cutter XXIII » Tue Aug 14, 2012 3:41 pm

I :love: Adventure Time! Schma-bow!

First, have you seen the Adventure Time RPG? It looks awesome to me, but I'm not a 4E guy so I can't really use it. Might be good place to mine some ideas.

I watch Adventure Time with my 8-year-old son. This week I offered to buy him a bunch of 2" Adventure Time figures and teach him to play Savage Worlds in the Land of Ooo, and he said, "Sorry Dad... I just don't play games with dice."

:1eek13:

When I get done, he'll love dice games the way Ice King loves princesses. Obsessively!
Matthew Cutter
Deadlands Big Bug (Brand Manager)
Pinnacle Entertainment Group, Inc.

PaperStab
Novice
Posts: 2
Joined: Tue Jul 03, 2012 4:28 pm

#3 Postby PaperStab » Tue Aug 14, 2012 7:05 pm

Savage Adventure Time? That would be so math. :cool:

I've thought about it, but I haven't had the opportunity to GM at my local game club. Also I'm not sure if they're all that familiar with AT.

samuraicrab
Seasoned
Posts: 164
Joined: Fri Jun 22, 2012 3:28 pm
Location: Pawtucket,RI

#4 Postby samuraicrab » Thu Aug 16, 2012 6:51 pm

I wonder how to do Jake's shapeshifting power. Probably a speacil Arcane background. >.> <.< Anyways we need to get Adventure time Savaged.

User avatar
Scott A. Woodard
Heroic
Posts: 1309
Joined: Tue Aug 21, 2007 10:55 am
Location: The Portland Shanghai Tunnels
Contact:

#5 Postby Scott A. Woodard » Fri Aug 17, 2012 12:49 am

Amusing note... 'Adventure Time' creator Pendleton Ward is a friend of mine and was a regular in my weekly D&D group for a couple years when I was living in L.A.! He also played in my Deadlands games a few times, as well (as a hard-drinkin' prospector named "Smitty Tate"!) I have his character sheet around here somewhere...
DAVROS: ‘Tar Lubek Ka’leed, Uth Ricta Dal’ek.’ Roughly translated, it means: ‘And on that day, men will become like gods.’ (I, DAVROS: GUILT written by Scott Alan Woodard http://www.bigfinish.com/releases/v/guilt-393)

User avatar
VileJester
Novice
Posts: 8
Joined: Thu Dec 08, 2011 9:46 pm

#6 Postby VileJester » Fri Aug 17, 2012 1:07 am

Thanks for the link Cutter! I don't have a problem with 4e myself but my gaming group avoids it like the plague. That said, It will definitely be a great starting point for a conversion (they included a lot of stuff i didn't even think about). I'm also glad to see so much support for this idea :mrgreen:


Ogma wrote:Amusing note... 'Adventure Time' creator Pendleton Ward is a friend of mine and was a regular in my weekly D&D group for a couple years when I was living in L.A.! He also played in my Deadlands games a few times, as well (as a hard-drinkin' prospector named "Smitty Tate"!) I have his character sheet around here somewhere...

:eek:

User avatar
Cutter XXIII
Legendary
Posts: 2948
Joined: Tue Sep 27, 2005 8:08 am
Location: Village of Rock, MD

#7 Postby Cutter XXIII » Fri Aug 17, 2012 9:32 am

Ogma, when you talk to Pendleton please tell him his cartoon is math-matical. MATH-MATICAL! :-D Which is to say, genius.

VileJester wrote:(they included a lot of stuff i didn't even think about).

Two things I think need to be included, if they're not already...

The "BOM-bah"

Setting Rules for performing songs.
Matthew Cutter

Deadlands Big Bug (Brand Manager)

Pinnacle Entertainment Group, Inc.

User avatar
VileJester
Novice
Posts: 8
Joined: Thu Dec 08, 2011 9:46 pm

#8 Postby VileJester » Fri Aug 24, 2012 7:49 pm

Alrighty, got my deluxe version in the mail today and started making races! Ran into a bit of a snag with fire people though......

Tell me if this sounds balanced:

Immunity to fire/ Fire based attacks and heat environmental effects

Weakness to water: Suffer 1d6 damage when doused in at least a gallon of water (+2 per gallon, Max +6)

Constantly gives off moderate light in a small burst template (this can't be turned off, bonuses given to stealth in darkness are reversed)

Natural weapons 1d6+Str (fire)



Two things I think need to be included, if they're not already...

The "BOM-bah"

Setting Rules for performing songs.


The bombah is probably just a re skinned grenade, ..if they ever manage to access it :twisted:

Not sure about songs though....

Linktoreality
Novice
Posts: 1
Joined: Mon Sep 09, 2013 6:33 am

#9 Postby Linktoreality » Mon Sep 09, 2013 6:36 am

Done anything more with this, VileJester? I'm actually planning to run a Savage Worlds Adventure Time game for my first-timer S.O., so this is highly relevant to my interests!

User avatar
SavageGamerGirl
Heroic
Posts: 1875
Joined: Sun Oct 24, 2010 9:53 pm

#10 Postby SavageGamerGirl » Mon Sep 09, 2013 8:09 am

While this could be run with just the SWD, I'd suggest using the Super Powers Companion. Even at the lowest setting (Street Level), it should help you more accurately model Jake, Flame Princess, Ice King, and Lady Rainicorn.

Finn's power points could go towards Super Skill in Fighting, and so on.
'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM!

Baiyo
Seasoned
Posts: 253
Joined: Wed Jun 09, 2010 10:53 am
Location: Los Angeles or there-abouts

#11 Postby Baiyo » Mon Sep 09, 2013 3:26 pm

SavageGamerGirl wrote:Finn's power points could go towards Super Skill in Fighting, and so on.


Yes, I'd say his demon-blood sword counts as a heavy weapon. And it's definitely a setting where characters have powerful combat edges at low ranks. Using the SPC sounds about right.
My blog: http://ninjasridingdinosaurs.wordpress.com/ - Now with occassional updates!

Rerun941
Novice
Posts: 91
Joined: Tue Apr 26, 2011 12:33 pm
Location: San Antonio, TX

#12 Postby Rerun941 » Mon Sep 09, 2013 4:59 pm

Ogma wrote:Amusing note... 'Adventure Time' creator Pendleton Ward is a friend of mine and was a regular in my weekly D&D group for a couple years when I was living in L.A.! He also played in my Deadlands games a few times, as well (as a hard-drinkin' prospector named "Smitty Tate"!) I have his character sheet around here somewhere...


In an interview with Wizards, Pendleton Ward states that DnD was an influence in creating Adventure Time...

http://www.wizards.com/dnd/article.aspx ... t/20110408

Rerun941
Novice
Posts: 91
Joined: Tue Apr 26, 2011 12:33 pm
Location: San Antonio, TX

#13 Postby Rerun941 » Mon Sep 09, 2013 5:02 pm

Ogma wrote:Amusing note... 'Adventure Time' creator Pendleton Ward is a friend of mine and was a regular in my weekly D&D group for a couple years when I was living in L.A.! He also played in my Deadlands games a few times, as well (as a hard-drinkin' prospector named "Smitty Tate"!) I have his character sheet around here somewhere...


In an interview with Wizards, Pendleton Ward states that DnD was an influence in creating Adventure Time...

http://www.wizards.com/dnd/article.aspx ... t/20110408

Blogotron
Veteran
Posts: 937
Joined: Tue Nov 04, 2008 1:50 am

#14 Postby Blogotron » Mon Sep 09, 2013 8:56 pm

RPG's were clearly an influence and I suggest that we get Von Dan to help in this endeavor.

This is the only show that I will choose over educational TV.
Savage Worlds doesn't even have a bell curve. It has a probability line that looks like it was drawn by a blind person in an earthquake. Anything can happen.

User avatar
VileJester
Novice
Posts: 8
Joined: Thu Dec 08, 2011 9:46 pm

#15 Postby VileJester » Mon Sep 16, 2013 11:12 pm

Linktoreality wrote:Done anything more with this, VileJester? I'm actually planning to run a Savage Worlds Adventure Time game for my first-timer S.O., so this is highly relevant to my interests!


Unfortunately after about 1 or 2 sessions of it there was a schism in my gaming group and it sort of fell by the wayside. However, it did start running through my mind again when i found a used copy of the fantasy companion lurking in my local bookstore about a month ago.......

What little we did do seemed to work out pretty well. I had the players say what race they wanted to be (within reason) and i balanced them with the Deluxe edition. Then it was fairly straightforward goofy fantasy rpg after that (it ended before i could make anything particularly interesting happen...)


Return to “SW Home-brew Settings & Conversions”

Who is online

Users browsing this forum: No registered users and 0 guests