Multiple Weapon Ranges in a Chase

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Seeker Jon
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Multiple Weapon Ranges in a Chase

#1 Postby Seeker Jon » Fri Jun 15, 2012 2:15 pm

Hey Clint.

So let's say I have a chase going on, with an armed freighter crewed by some smugglers running a blockade held by a light frigate. The freighter is equipped with short range blaster cannons (50/100/200) and long range missiles (100/200/400). Using the chase rules, the freighter gets a Jack as his Action Card, indicating he is at Medium Range. But with what weapon? Both? The longer one? The shorter one? Player's choice?

Thanks in advance.

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Clint
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Re: Multiple Weapon Ranges in a Chase

#2 Postby Clint » Fri Jun 15, 2012 2:28 pm

Seeker of Truth wrote:So let's say I have a chase going on, with an armed freighter crewed by some smugglers running a blockade held by a light frigate. The freighter is equipped with short range blaster cannons (50/100/200) and long range missiles (100/200/400). Using the chase rules, the freighter gets a Jack as his Action Card, indicating he is at Medium Range. But with what weapon? Both? The longer one? The shorter one? Player's choice?


They are at "medium range" for whatever attack they make. Tabletop range increments don't matter in the chase rules.
Clint Black
Savage Worlds Core Rules Brand Manager

www.peginc.com


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