[GMG] Interface Zero: Road Rage, coming soon!

Discussion of products from third-party companies licensed to produce SW products. Company specific threads should be marked with their name in brackets.

Moderators: PEG Jodi, The Moderators

Message
Author
DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

[GMG] Interface Zero: Road Rage, coming soon!

#1 Postby DavidJ » Tue Apr 17, 2012 10:38 am

Hi Guys,

I just wanted to let ya'll know about another supplement for Interface Zero that we'll be releasing in june, called "Road rage: Jump Bike Racing in 2088."

This book will go into detail on rules for combat bike racing in 2088. It's written by Dave Blewer, and promises to be a pretty awesome supplement!

Here's a sample image to wet your appetite.

Image
David Jarvis
Owner, Gun Metal Games

User avatar
trechriron
Novice
Posts: 67
Joined: Thu Jan 17, 2008 2:52 am
Location: Henderson, NV
Contact:

#2 Postby trechriron » Tue Apr 24, 2012 6:07 pm

This looks fantastic! :blam:
Trentin C Bergeron
Bard, Dreamer, Computer Nerd, & RPG Enthusiast
October Northwest!

Cripple X
Seasoned
Posts: 163
Joined: Thu Jul 24, 2008 7:50 am
Location: Georgia, USA

#3 Postby Cripple X » Sun Sep 09, 2012 8:18 pm

Did this ever make it out? I wanted to pick up a copy, but couldn't find it when I went looking.

DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

#4 Postby DavidJ » Sun Sep 09, 2012 8:26 pm

Cripple X wrote:Did this ever make it out? I wanted to pick up a copy, but couldn't find it when I went looking.


Not yet. It's been delayed, but I should be getting the manuscript by friday!
David Jarvis

Owner, Gun Metal Games

booga
Novice
Posts: 35
Joined: Wed Aug 17, 2011 6:05 pm

#5 Postby booga » Sun Sep 09, 2012 8:41 pm

Cool, looking forward to this one as well !

DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

#6 Postby DavidJ » Mon Sep 24, 2012 8:44 am

Just an update here;

Expect Road Rage,Life in the Fast lane, to be released in the next 24 to 36 hours!

It doesn't have as much art as I would like (VERY slow summer sales-wise), but what there is, is fantastic.
David Jarvis

Owner, Gun Metal Games

Cripple X
Seasoned
Posts: 163
Joined: Thu Jul 24, 2008 7:50 am
Location: Georgia, USA

#7 Postby Cripple X » Mon Sep 24, 2012 9:53 am

Great News! I'll grab it immediately.

greyseerco
Seasoned
Posts: 274
Joined: Tue Jan 27, 2009 6:45 pm

#8 Postby greyseerco » Mon Sep 24, 2012 11:07 am

Looking forward to it as well.

DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

#9 Postby DavidJ » Mon Sep 24, 2012 11:11 am

It's got some pretty cool rules in it for combat racing, creating your own track, 7 jump bikes, new edges, gear, vehicle weapons and defense systems like Mag (magnetic) oil... lot's of stuff.
David Jarvis

Owner, Gun Metal Games

booga
Novice
Posts: 35
Joined: Wed Aug 17, 2011 6:05 pm

#10 Postby booga » Mon Sep 24, 2012 12:56 pm

Could be great info to center a campaign around jump bike racing all over the world: some kind of destruction derby à la Rollcage, with high profile races all over the world, huge bidding stakes, corporate sponsorship used to "peacefully" wage wars between megacorps and maybe countries. characters would be somehow associated to a starting team (pilot, mechanic, security, media icon for PR...). Could be real fun.

Cripple X
Seasoned
Posts: 163
Joined: Thu Jul 24, 2008 7:50 am
Location: Georgia, USA

#11 Postby Cripple X » Mon Sep 24, 2012 2:34 pm

booga wrote:Could be great info to center a campaign around jump bike racing all over the world: some kind of destruction derby à la Rollcage, with high profile races all over the world, huge bidding stakes, corporate sponsorship used to "peacefully" wage wars between megacorps and maybe countries. characters would be somehow associated to a starting team (pilot, mechanic, security, media icon for PR...). Could be real fun.


I want to do this so bad, it's unreal. I think it'd make for an incredibly fun campaign. Like a sort of gritty Cyberpunk Speed Racer. I just wonder if I could find the players for it.

DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

#12 Postby DavidJ » Mon Sep 24, 2012 6:01 pm

The fun thing about this supplement, is that it gives you everything you need (Minus Savage Worlds Deluxe) to run exactly that type of game. It's set in IZ, but it doesn't HAVE to be IZ.

Pretend your Tom Cruise and play a days of thunder game if ya want ;)

You can use it to mimic Death race 2000, or even do something along the lines of Damnation alley. Speed Racer is done quite easily. In fact it was the inspiration for this little E-book.
David Jarvis

Owner, Gun Metal Games

Cripple X
Seasoned
Posts: 163
Joined: Thu Jul 24, 2008 7:50 am
Location: Georgia, USA

#13 Postby Cripple X » Mon Sep 24, 2012 6:09 pm

Sounds like all I need is the players then. Too bad you can't download those too. ;)

steelbrok
Veteran
Posts: 969
Joined: Sun Aug 07, 2005 3:23 am
Location: UK

#14 Postby steelbrok » Tue Sep 25, 2012 2:55 am

Star Wars, Pod racing in the outter Rim circuit

DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

#15 Postby DavidJ » Tue Sep 25, 2012 9:31 am

David Jarvis

Owner, Gun Metal Games

Cripple X
Seasoned
Posts: 163
Joined: Thu Jul 24, 2008 7:50 am
Location: Georgia, USA

#16 Postby Cripple X » Tue Sep 25, 2012 9:50 am

Woohoo! Reading now. I've been waiting for this since I read IZ for the first time.

DavidJ
Heroic
Posts: 1156
Joined: Mon May 04, 2009 10:25 am

#17 Postby DavidJ » Tue Sep 25, 2012 9:55 am

Cripple X wrote:Woohoo! Reading now. I've been waiting for this since I read IZ for the first time.


Thanks!

I hope you enjoy it.
David Jarvis

Owner, Gun Metal Games

User avatar
Raene82
Novice
Posts: 75
Joined: Wed May 05, 2010 8:37 am

#18 Postby Raene82 » Tue Sep 25, 2012 10:33 am

I just picked it up! I'll have to wait till after work to give it a read though.

Cripple X
Seasoned
Posts: 163
Joined: Thu Jul 24, 2008 7:50 am
Location: Georgia, USA

#19 Postby Cripple X » Tue Sep 25, 2012 1:15 pm

Looks pretty good after an initial read-through. The Jump Bike rules look pretty good. I think they do a good job of making a race feel significant and substantial, but still keeping the rules FFF! I love the inclusion of some sample tracks as well as tables for generating your own random tracks. The edges presented seem imminently suited for running a Jump Bike Racing campaign. Several new Jump bike chassis and lots of gear options. I can't think of single thing that's missing. Good effort all. 5/5!

booga
Novice
Posts: 35
Joined: Wed Aug 17, 2011 6:05 pm

#20 Postby booga » Thu Sep 27, 2012 12:13 pm

Picked it up an perused it quickly: lots of useful stuff, and not only for Jump Bike games. I can imagine the players customize their A-team van with some of those kewl options, and some of these racing rules can be used for regular chase scenes. The bike art is also beautiful. A+ !


Return to “SW Licensees”

Who is online

Users browsing this forum: No registered users and 2 guests