Smoke Signals on the Horizon, Amigos

All discussions about the Weird West setting for Savage Worlds. If specific to another system, please note in the subject line, [Classic], [d20], or [Protocol].

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Cutter XXIII
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Smoke Signals on the Horizon, Amigos

#1 Postby Cutter XXIII » Fri Dec 16, 2011 10:51 am

Let me begin by saying this isn't a release schedule, I can't supply any hard dates, and as always, any one of these projects could evaporate off the face of the production schedule (said schedule being a To-Do list on my desk).

Now we got all them caveats outta the way, amigos, let's whet your appetites for all that spaghetti western with meat we've got coming your way.

Trail Guides: Vol. 1. RELEASED. Yep, we're compiling the first three Trail Guides into a massive Explorer's Edition compendium. If you've been keeping track, you know that little book's going to have one hefty page count. (Ex. Ed.)

Blood Drive! Trilogy. RELEASED. Say, how does an epic cattle drive adventure taking a posse from Texas all the way up to Wyoming through a gamut of adventures written by John Goff sound? Yep, pretty durn good. (PDF)

Deadlands: The Last Sons RELEASED. (PDF, Full-size hardback.)

Deadlands: Ghost Towns. RELEASED. if you've ever found yourself saying, "Boy, I could really use seven weird towns with NPCs and Savage Tales, and if they were in all different regions and also allowed some customization I'd be thrilled," then this book is for you. (Ex. Ed.)

Return to Manitou Bluff. RELEASED. Didja ever notice how Manitou Bluff up and vanished off the face of the Maze in 1879 during the Battle o' Lost Angels? Now your posse can find out what happened to it in this epic adventure for Legendary cowpokes. (Ex. Ed.)

Deadlands: Relics (working title). There's a full draft in review. All the relics you'll ever need. And fan submissions finally see the light of day! (Ex. Ed.)

Deadlands: Grim Prairie Trails. RELEASED. You say you want new abominations? And you want Savage Tales for some of them, Path of Kane-style? And you want a bunch of Classic monsters that never got reloaded? And you want John Goff to write 'em? Well... okay, amigo, but only for you. (Ex. Ed.)

Deadlands: Stone and a Hard Place. "And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him." In development. 'Nuff said. (Full-size hardback.)

Plus! ...more comics from Visionary, featuring The Kid and some other iconic characters whose stories you only think you know, and a whole passel of Deadlands minis from Reaper. RELEASED.

And a whole bunch more surprises too! :arrow:
Last edited by Cutter XXIII on Sat Nov 16, 2013 8:21 am, edited 3 times in total.
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#2 Postby Lord Inar » Fri Dec 16, 2011 11:46 am

Nice!

Will Ghost Towns be a similar format to the old Boomtowns?

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#3 Postby Cutter XXIII » Fri Dec 16, 2011 11:48 am

Lord Inar wrote:Will Ghost Towns be a similar format to the old Boomtowns?

Nope, it's an Explorer's Ed.-format book.

But something reminiscent of the old Boomtowns! may very well be lurking in those "other surprises"...
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#4 Postby Lord Inar » Fri Dec 16, 2011 11:59 am

Sounds good, although I was referring more to the written format (flavor descriptions, maps with numbers of buildings, story hooks and key town personnel.)

If you were referring to the scale building maps part of Boomtowns, well that's pretty awesome too!

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#5 Postby Cutter XXIII » Fri Dec 16, 2011 3:46 pm

Lord Inar wrote:Sounds good, although I was referring more to the written format (flavor descriptions, maps with numbers of buildings, story hooks and key town personnel.)

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#6 Postby wanderingmystic » Fri Dec 16, 2011 11:29 pm

Deadlands: The Last Sons. and here I was beginning to lose faith that this existed, so many other books released before my poor Last Sons and me with a game in Colorado involving the railroad Barons.

Seriously I ma happy to see this on the radar I felt like it got lost between the trail guides and Smith and Robertson's book (all were well worth worth it), but my game has been crying out for it (I even have a Native who is seeking redemption and a return to the old ways in my posse)

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#7 Postby Marshal G » Sat Dec 17, 2011 2:52 am

Great news! Bring them on - soon :mrgreen:
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#8 Postby slugsabi » Sat Dec 17, 2011 4:55 am

Excellent news, as a busy, busy chap in the real world the more support I can get from the quality pre-gen stuff you chaps make the better as I feel the boys are very much enjoying the whole jaunt into Deadlands.

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#9 Postby Nevereverend » Sat Dec 17, 2011 6:40 am

Sweet! I may need to strap on my spurs and get ready to revisit the Weird West.

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Re: Smoke Signals on the Horizon, Amigos

#10 Postby coyote6 » Sat Dec 17, 2011 5:19 pm

Cutter XXIII wrote:Trail Guides: Vol. 1. Yep, we're compiling the first three Trail Guides into a massive Explorer's Edition compendium. If you've been keeping track, you know that little book's going to have one hefty page count. (Ex. Ed.)


Oooh, will there be a print+PDF pre-order for this?
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#11 Postby Baiyo » Sat Dec 17, 2011 5:51 pm

I know you're just doing this all because you want my money.

It will probably work.
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#12 Postby Thunderforge » Sat Dec 17, 2011 11:53 pm

I updated the Big List of Upcoming Pinnacle Products with this information. Looks to me like you now have 13 new Deadlands projects in the pipeline. :eek: Crazy! But we appreciate it!
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#13 Postby Cutter XXIII » Sun Dec 18, 2011 11:00 am

Thunderforge wrote:I updated the Big List of Upcoming Pinnacle Products with this information. Looks to me like you now have 13 new Deadlands projects in the pipeline. :eek: Crazy! But we appreciate it!

Thanks, Will. Lucky 13! :-D
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#14 Postby beholdsa » Sun Dec 18, 2011 11:13 pm

These! I am excited for these! Thanks for the info.

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#15 Postby MrDNA » Thu Dec 22, 2011 8:00 pm

Image

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Sounds awesome, but.....

#16 Postby King of Dreams » Mon Dec 26, 2011 2:44 am

First of all....

http://www.youtube.com/watch?v=JQCP85FngzE

Second, I'm kinda new to Deadlands (only caught on at the DL:R, never played Classic), is Manitou Bluff a important place in DL:C? Should I be super excited just by that name alone?
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#17 Postby PlatinumWarlock » Mon Dec 26, 2011 11:34 am

Thanks for the massive info-dump, Cutter! Suffice to say, my posse is just aching to get their hands on the new books!

Have a great holiday, amigo!

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#18 Postby Marshal Max » Wed Dec 28, 2011 11:56 am

Well looks like I can sell the back of my seat. Cause I'll be on the edge of it all year long
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#19 Postby steamdriven » Wed Dec 28, 2011 8:29 pm

Deadlands: Monsters (working title).

how about calling it:

Deadlands: Abominations, Miscreants, and Critters.

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Re: Sounds awesome, but.....

#20 Postby Cutter XXIII » Thu Dec 29, 2011 8:01 am

steamdriven wrote:Deadlands: Monsters (working title).

how about calling it:

Deadlands: Abominations, Miscreants, and Critters.

As long as you're giving us permission to use it, I'll put it on the list o' possibilities. :)

King of Dreams wrote:Second, I'm kinda new to Deadlands (only caught on at the DL:R, never played Classic), is Manitou Bluff a important place in DL:C? Should I be super excited just by that name alone?

Manitou Bluff was one of the communities listed as being in the environs of Lost Angels in The Great Maze. I thought it was a cool little location that never had much done with it.

Then again, I also thought its disappearance in The Flood would spark widespread, fevered speculation as to its fate. :-D
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