Berserk and running away

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Toast42
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Berserk and running away

#1 Postby Toast42 » Tue Oct 25, 2011 2:10 pm

I'm planning a game where the WCs will be forced to run from large numbers of zombies. If a wild card goes berserk, is there any reason he can't run away? Or must he continue to fight until he's out of foes (or passes his smarts)?

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Clint
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Re: Berserk and running away

#2 Postby Clint » Wed Oct 26, 2011 12:58 pm

Toast42 wrote:I'm planning a game where the WCs will be forced to run from large numbers of zombies. If a wild card goes berserk, is there any reason he can't run away? Or must he continue to fight until he's out of foes (or passes his smarts)?


While prefacing another rule, the sentence, "Berserkers attack with reckless abandon," seems to apply equally here. The concept of "reckless abandon" kind of precludes the idea of running away.

There is also the part of the Edge that says, "cannot use any skills, Edges, or maneuvers that require concentration." It would likely take some focus on something other than just fighting to realize the fight is unwinnable, and the berserk character isn't really going to be capable of that (without recovering first).

In short, there wouldn't be rules for coming out of berserk if there wasn't a downside to remaining berserk.
Clint Black
Savage Worlds Core Rules Brand Manager

www.peginc.com


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