Star Wars Showdown game at PAX East (Boston)

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DanDiamond
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Star Wars Showdown game at PAX East (Boston)

#1 Postby DanDiamond » Mon Mar 14, 2011 9:42 pm

On Sunday at PAX east, in the enormous gaming area, I brought out a bin full of terrain, minis, dice, and rules to run a game of Savage Showdown. The Star Wars scenario was pretty straightforward- a three-way fight between Empire, Rebels, and Bounty Hunters set on an isolated frontier town nestled in a river valley on an arid planet. Here is the OOC setting to the game:
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and here is the initial setup: Imperials at the mining camp, rebels and bounty hunters on the other side of the river separated by a hill:
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The players were new to the game but greatly enjoyed it. It was slower than I expected at first, but once they got the hang of the system things accelerated to the Fast Furious Fun that we expect from Savage Showdown. While they were new to the game, they were quick to see the value of seeking cover. As the game started, the swift rebels ducked behind the main bridge, chased by long-rage fire from the bounty hunters, who had occupied the hill as soon as they could. The imperials split thier force, sending one fire team through the mining camp towards the center of town while the other fire team climbed the ridge to catch the rebels in a cross-fire:
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The rebels commandos dug into the stand of trees at the bend of the river, exchanging fire with the stormtroopers from both the ridge and mining camp. The stormtrooper's carbines and light repeater completely outranged the commando's heavy blaster pistols and began cutting them apart. Rebel accuracy was no match for Imperial firepower. The desperate rebels threw some of their limited gernades, but the range was too far. Leaving one rebel fire team pinned down (mostly shaken), the commando strike leader led the other fire team in a valiant charge over the bridge. Meanwhile, the bounty scum started a long run for the center of town via the other bridge, leaving Dengar at the top of the hill as a sniper, to deadly effect. Despite casualties, Rebel elan held as they succeded in all their morale rolls.
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Last edited by DanDiamond on Mon Mar 14, 2011 10:46 pm, edited 1 time in total.

DanDiamond
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#2 Postby DanDiamond » Mon Mar 14, 2011 9:57 pm

As the stormtroopers on the ridge finished off the Rebels pinned down in the copse of trees, the other team broke from cover to run from the mining camp towards the center of town. The fleetfooted rebel commandos got over the bridge quickly, losing another man to Dengar's murderous sniper fire. As the crowd of spaceport scum made their way towards the far bridge, Boba Fett used his jetpack to seize the beachhead in town.
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The lead stormtrooper elements took cover behind the bar and were faced by Boba Fett, whose support was still on their way. Only two rebel commandos survived to reach shelter in the burger hut, but the tide of battle was about to turn dramatically...
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Last edited by DanDiamond on Mon Mar 14, 2011 11:03 pm, edited 2 times in total.

DanDiamond
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#3 Postby DanDiamond » Mon Mar 14, 2011 10:20 pm

Dengar shifted his aim to pick off stormtroopers. Boba Fett covered his men's charge, who finally began to take casualties from Imperial might. Overconfidently, the second stormtrooper group (just outside the frame of the picture below) moved up hoping to finish off the rebels holed up in the burger stand, but first their advance was slowed as a gernade threw them to the ground (all but one shaken).
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Boba Fett guns down the Stormptrooper carrying the squad's light repeater, but is wounded by return fire. Bounty scum come pouring over the north bridge.
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As the main body of bounty hunters reach town and with stormtrooper assualt underway, the three way battle is about to reach its bloody climax:
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Then as as the stormtroopers close assual the door to the burger shack the Rebels slay several of their attackers. Exposed out of cover, the Stormtroopers morale temporarily breaks and they fall back to rally behind the bar near thier squadmates. The other stormtroopers cut down several of the scum who are assualting them, sending the main body to take cover in the equipment shed on the west side of town.

DanDiamond
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#4 Postby DanDiamond » Mon Mar 14, 2011 10:40 pm

Then the stormtrooper commander makes a tactical error. Following doctorine and flush with their success at nearly wiping out the rebels, the sergeant leads a charge across the town square to wipe out the bounty scum in the buildings across from them. Once they are out in the open, they are cut apart in the crossfire. Bounty hunters, eager for the kill, even have a few leave the cover of their building as they can't all fit in firing positions at the door and window of the shack. Boba Fett flys in to a closer firing position and blasts pistols point-blank from both hands, Dengar scopes in a shot, and the rebels gleefully add to the fire from the front window of the burger shack. The Sergeant is seriously injured and the few surviving stormtroopers of that fire team have had enough, and they flee west off of the board and out of the battle so quickly I don't even have time to record it for this report:
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The horde of bounty hunters makes a demonstration attack against their few remaining foes, but the real point of the attack was to distract the rebel guarding the door. As he shifts position for better fire at the attack coming down his throat, Boba Fett flies over the shack to enter the doorway! Slaying one of the rebels immediately, the other one manages to momentarily shake Boba Fett's confidence in the wild melee before finally surrendering. The remaining stormtroopers, vastly outnumbered, are wiped out before they can join their fellows fleeing west.
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Johenyst
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Star Wars Showdown game at PAX East Boston

#5 Postby Johenyst » Mon Jul 04, 2011 3:10 pm

Sounds great. I see that another version of the Showdown rules was posted today. Is this the final version? My Rail Wars conversion was almost finished but it looks like Ill have to do some tinkering to make things fit with the new rules.

DanDiamond
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#6 Postby DanDiamond » Mon Jul 04, 2011 8:21 pm

Where do you mean? I the version on the Pinnacle dowloads page seems unchanged to me.

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Big Juju
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#7 Postby Big Juju » Mon Jul 04, 2011 11:24 pm

DanDiamond -

Your game sounds like it was tense and a lot of fun!

Your paper terrain looks great. Are those buildings from Germy and Momir Farooq?
Check out my Star Wars Showdown! conversion: http://www.boardgamegeek.com/filepage/3 ... s-showdown

DanDiamond
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#8 Postby DanDiamond » Tue Jul 05, 2011 9:02 pm

Yes, it was fun. It was your unit cards which initially inspired me, thanks. You are correct about the origins of the paper buildings. I have also made a lot of their paper vehicles.

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#9 Postby grendal1 » Sun Mar 17, 2013 8:32 am

Necro thread...maybe...
Is this being run at this years (2013) PAX?

DanDiamond
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No, it is not.

#10 Postby DanDiamond » Tue Mar 26, 2013 3:11 pm

This is slightly belated, but no- I did not run that last weekend. Sorry I didn't see this message in time, thanks for the interest. I have definitely considered bringing the Star Wars Showdown game for another outing sometime.


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