Rippers online MMO

Discuss Pinnacle games running on the Facebook social networking site.

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inlife9
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Rippers online MMO

#1 Postby inlife9 » Sat Aug 22, 2009 10:45 am

My wife & I think this could be one hell of a sweet MMO.
Petition starts here with 2 signitures.

andyguest2
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#2 Postby andyguest2 » Sat Aug 22, 2009 11:46 am

Three !

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magehammer
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#3 Postby magehammer » Sat Aug 22, 2009 12:57 pm

Four. But only if it is free to play with upgrades and subscriptions costing. Kind of like what D&D online is doing in September.

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#4 Postby marshal kt » Sat Aug 22, 2009 4:56 pm

DDO is doing that because it's about dead.

More like what CZity of Heroes/ City of Villians is doing. Buy the game and pay per month. All upgrades are free.
"I'm Hotep"

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magehammer
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#5 Postby magehammer » Sat Aug 22, 2009 5:07 pm

I can't pay per month. I wouldn't play enough to warrant the investment. How about Dungeon Runners, then if you think DDO is dead. They have been doing the same thing since it came out.

So, free means dead or does it mean more people will play?

:wink:

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#6 Postby marshal kt » Sat Aug 22, 2009 5:19 pm

It means the game didn't play well. few people liked it, even for free.

it's rules are different that 3.0, 3.5 and 4E.
"I'm Hotep"

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magehammer
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#7 Postby magehammer » Sat Aug 22, 2009 6:26 pm

Regardless, a monthly subscription is not the plan for me.

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inlife9
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#8 Postby inlife9 » Sat Aug 22, 2009 9:54 pm

I would pay per month, as long as it was reasonable, and the cost was reflected in the game.

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#9 Postby wanderingmystic » Sun Aug 23, 2009 2:45 pm

this would get me playing mmo again but maybe if it could be done like pirates of the Caribbean free to download and free to play the irst few levels but if you want to build your character up then you need to pay a small monthly fee

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inlife9
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#10 Postby inlife9 » Mon Aug 24, 2009 9:35 pm

It is insane how many people would like to play any None Fantasy mmo, and yet there isnt one.
an 1800's europe mmowould be great.

andyguest2
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#11 Postby andyguest2 » Tue Aug 25, 2009 4:39 pm

There are a few non-fantasy mmos and there are more on the way.

There was Hellgate:London which was kinda rippers like but with the high/magic tech being much higher tech than rippers. Plus the game was more of a FPS with levelling and the thinest layer of rpg on top. Still its kinda fun to play.

I do think rippers is just about perfect for an MMORPG. The lodge structure is guild like. The hunting and adventures are very quest like, the rippertech makes for a cool hook and crafting option. It would be simple enough to come up with setting fluff to give the cabal a similar structure to the rippers and set them up as the other side to bring in some pvp. Though I suspect that would work better in the CoH/CoV fashion rather than the WoW one, I'm sure a way could be worked out to make it WoW-like if that was more desirable.

Still the cost of putting together and running an mmo means this would only happen if PEG/GWG could find a computer game company looking for a setting to build an mmo for.

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GreenTongue
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#12 Postby GreenTongue » Tue Aug 25, 2009 7:03 pm

magehammer wrote:Regardless, a monthly subscription is not the plan for me.

You would like the Guild Wars model then.
Purchase the game and optional expansions.
Play for free.
=

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#13 Postby Agent_Templar » Tue Sep 15, 2009 10:02 pm

Every free MMO I have played is awful. There are more than enough lousy free games out there for the kiddies. Fifteen or twenty bucks a month is a reasonable price for even casual gamers.

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GreenTongue
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#14 Postby GreenTongue » Wed Sep 16, 2009 7:33 am

I don't mind paying to "PLAY", I do mind paying to "Treadmill".
So many games are level treadmills and not games to "play".
The plus side of Guild Wars, NO level treadmill and because of that, your friends didn't level out of range of you, if you had a real life.
=

Agent_Templar
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#15 Postby Agent_Templar » Tue Sep 22, 2009 9:56 pm

I stick to pvp, seeing pve as a tedious chore to make money and hit max leve/stats, so I sidestep the whole treadmill issue entirely.

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PEGShane
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#16 Postby PEGShane » Fri Sep 25, 2009 2:16 pm

Anyone got about $7M? I'd LOVE to make it happen and do have some experience at this sort of thing... :)

Shane

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badash56
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#17 Postby badash56 » Mon Nov 09, 2009 10:26 am

I say drop the MMO idea, and make it an action rpg ala Torchlight/Diablo. Lots of Cabal monster bashing, iconic baddies, cool Rippertech items, some online co-op, keep the price low (20ish like Torchlight), probably would sell well I think!

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TatteredKing
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#18 Postby TatteredKing » Tue Nov 10, 2009 7:41 am

how about somethings imilar to Neverwinter Nights which has a campaign builder...so you can make and play your own games online with your friends....

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TatteredKing
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#19 Postby TatteredKing » Wed Jan 20, 2010 8:07 am

Rippers is a Facebook game. If you are on Facebook, you can search for it. There is a link somewhere around here, but you need a Facebook account to play it.

This thread is sort of a "I Wish..." thread, asking for a MMO of Rippers.

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inlife9
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#20 Postby inlife9 » Wed Jan 20, 2010 2:40 pm

Yea it is sort of a "I wish thread" but it came because of the Facebook game. My wife & I were playing it, and the mmo conversation came up. Rippers (story design era and trade skills) makes it a perfect model for mmo social play.


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