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I'll also chime in on this. I've been doing the Theft at the Debutante Ball quest (the one with an Intellect 60 check) and failing that twice has ended my play session in about 5 minutes. It seems like the Heart loss roughly equals whatever the difficulty of the check you failed was, with some minor deviation. This really, really isn't a good idea. I'd suggest maybe subtracting the character's level from the difficulty if that's how the formula is otherwise going to work.
I used to handle errata for Lost Colony Classic.
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