(HoE) New Campaign Going...

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Ray
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(HoE) New Campaign Going...

#1 Postby Ray » Fri May 29, 2009 4:38 pm

Wow, long time no see all!

So, I was finally able to convince someone to Marshal a Deadlands game at long last! And I've been dusting off my old books and memories and trying to remember all the house rules we used back in the day to speed things up.

How many other folks still out there in the Radioactive Dustlands?

Or even the Non-Radioactive ones of the Weird West?
"Grab a wackin' stick, boy! Time to learn these here undead some manners!" - Percy Spencer, to his Son, Kevin.

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Edivdrone
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#2 Postby Edivdrone » Tue Jun 02, 2009 2:05 pm

A few, here and there.
I can do all things through Christ who stengthens me.

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Dr Solomon Torsten
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#3 Postby Dr Solomon Torsten » Tue Jun 02, 2009 2:24 pm

I'm currently running a Weird West AND HoE campaign involving time traveling nazis who want to stop Hell on Earth from happening in order to bring about a world in which the Axis wins World War II. They aren't too happy with a world full of mutants.

The adventure began with the posse captured and experimented on. So my posse has a werewolf, a pseudo-vampire, a cyborg, and two super soldiers. We did have a harrowed psyker but he managed to make his own head explode at the end of the first session.


It's going good so far except for me being terrible at role playing NPCs.

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#4 Postby Edivdrone » Wed Jun 03, 2009 11:30 am

!??!!???!??

First; ARE THEY INSANE???????? Have you read some of the history stuff on the Axis powers? THEY ARE EVIL!!!!!

Second; Did you read the part in the back of the Unity adventure where it says Thou Shalt Not Allow Pardoxes?

You should start giving them stern warnings, and if they don't heed them, start killing them off.
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Dr Solomon Torsten
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#5 Postby Dr Solomon Torsten » Thu Jun 04, 2009 7:42 pm

Edivdrone wrote:!??!!???!??

First; ARE THEY INSANE???????? Have you read some of the history stuff on the Axis powers? THEY ARE EVIL!!!!!

Second; Did you read the part in the back of the Unity adventure where it says Thou Shalt Not Allow Pardoxes?

You should start giving them stern warnings, and if they don't heed them, start killing them off.


Oh no, the players aren't the nazis. I'd never allow that. Deadlands is a game about heroes.

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#6 Postby Ray » Fri Jun 05, 2009 9:21 am

Well, my group consists of a Infiltrator Can who is insane (She pictures the Manitou as a Devil and her AI as an Angel on her shoulders. Oh, yeah, and the Devil is a Star Wars Fan, and the AI is a Trekkie.).

A Doomie that's fully Pimped out. (Complete with Nuken Pimp Cane!).

A Huckster that got lost in the Hunting Grounds and is just starting to come to terms with the Wasted West, and technology that isn't Mad Science.

And, finally, my character, who is an amalgamation of the stereotypical "American Hero" all rolled together.

All trapped in a VW Microbus, towing a Horse Trailer.
"Grab a wackin' stick, boy! Time to learn these here undead some manners!" - Percy Spencer, to his Son, Kevin.

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#7 Postby Chezzo » Fri Jun 05, 2009 9:37 am

Sound like really fun games, guys.

I start a SW post apocalyptic game this Sunday with Highwayman429, who I met on these boards. It's his personal setting, and I'm playing a gruff bartender who takes no nonsense from anyone and doesn't wear any pants.

It's my first time playing Savage Worlds, and playing after the apocalypse is my favorite kind of setting. I'm super excited. I'm sure I'll let you know how it turns out.

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#8 Postby Edivdrone » Fri Jun 05, 2009 3:04 pm

Ray wrote:Well, my group consists of a Infiltrator Can who is insane (She pictures the Manitou as a Devil and her AI as an Angel on her shoulders. Oh, yeah, and the Devil is a Star Wars Fan, and the AI is a Trekkie.).

Oh, that is funny! I laughed for nearly a minute. Thank you for the smile. :D
Ray wrote:A Huckster that got lost in the Hunting Grounds and is just starting to come to terms with the Wasted West, and technology that isn't Mad Science.

*flinches in sympathy* How rough a time are they having, dealing with well fed manitous? I have this morbid curiosity going here... (your marshall might consider showing mercy and let the character find a grimore with some of the less nasty manitous from the article in Epitaph #4)

Ray wrote:And, finally, my character, who is an amalgamation of the stereotypical "American Hero" all rolled together.

Last Action Hero meets Mad Max?

Ray wrote:All trapped in a VW Microbus, towing a Horse Trailer.

At least until you start killing each other...
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#9 Postby Ray » Fri Jun 05, 2009 9:34 pm

No sympathy for the Huckster, but the NPC of the group is a Junker, and he's likely to find out about the Technology Spirits soon enough.

As for my character, I took everything from Frontiersman to Cowboy to World War II Soldier to Businessman to "Mad Max" (Really, such a good job was done with this that there's no other way to describe it.).

Also, as an homage to two people, he is "The Man In Black". (Johnny Cash and my Father, who wore black for the same reason.).

Yes, he's stuck out in the Wasteland wearing black. Yes, it does suck for him.

I even wrote out a nice story for him: http://canray.deviantart.com/gallery/#Deadlands There might be more, as there's three years between the end of the second story and the start of our campaign.
"Grab a wackin' stick, boy! Time to learn these here undead some manners!" - Percy Spencer, to his Son, Kevin.


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