No Update Tuesday?

Post questions or comments directly to the Pinnacle crew here. Please be patient and try to keep conversations to a BARE minimum--the guys get a LOT of mail! Please also direct rules questions to the relevant forum--most folks there will already know what you're looking for. Thanks!

Moderators: PEG Jodi, The Moderators

Message
Author
User avatar
Truckee Games
Seasoned
Posts: 461
Joined: Wed May 14, 2003 12:42 am
Location: Truckee, CA - Sierra Nevada
Contact:

#61 Postby Truckee Games » Thu Aug 14, 2003 12:55 pm

lordthrog wrote:I have a question. Where can I find out a little about all these announced settings and such. I just joined the SW yahoo group today, but haven't had a chance to look around too much at what's there. A little nudge in the right directon would be appreciated.


Probably the FAQ would be a good place to start, but I think it hasn't been updated for most of the new settings. So here you go...as always with my caveat: As far as I know....

50 Fathoms - by Shane Hensley
Pirates in a flooded fantasy world. Do I really need to explain further?
Demo games run at Origins and GenCon

Blood Moon - by Shane Hensley
I don't know much as this is Shane's private project. I've heard the word 'Gothic' used in connection.

Demongate - by Randy Mosiondz
Modern horror conspiracy. Demons, angels, hermetic orders, guns, secrets....
Demo games run at GenCon.

Fortune & Glory - by Joe Wolf
In the best traditions of Indiana Jones, and the pulp serials.
Deno games run at Origins and GenCon

Necessary Evil - by Clint Black
Super heroes...only you'll be playing Super Villains trying to save the earth.

Rippers - by Simon Lucas
Victorian era monster hunting - possible Steam Punk elements...I don't know for sure.

Scairy Tales - by Brent Wolke
An apocalypse in the land of the fairy tale beings.
Demo games run at GenCon

Slipstream - by ?
Aliens meets Event Horizon meets Blade Runner meets...
Official games run at Origins and GenCon

Sticks & Stones - by Rob Lusk and Dave Ross
Cave Punk. Cavemen and Dinosaurs. Comedy RPG
Demo game run at GenCon

Sundered Skies - by Dave Blewer
Spell Jammer how it should have been. High Fantasy. Skyships.
Quite a lot of info was released for this before the boards went down.

WW: The Boxer Rebellion - by Frank Frey
I know nothing about this except that it's weird wars and it's the boxer rebellion.

WW: The Crusades - The Unholy Lands - by Shane Hensley
Saracens, crusaders, the true cross, demons...good stuff!
Official games run at Origins and GenCon

WW: The 'Nam - Tour of Darkness - by Teller
Vietnam war meets cthullu-esque terror!
Official games run at Origins and GenCon

WW: Blood Fued - The Uncivil War - by Christopher McGlothin
The US Civil War gone weird. Don't know much about this yet.

WW: Wilderness Wars - by Matthew DeForrest
The American Revolutionary War, the French Indian War, and all wars around that time period, gone weird.


Since these are all official, if you want to know more, I'd suggest opening a new thread over in SW: Official Settings. Lots of people played in the demo and official games, and they might be able to give you some insight.
Last edited by Truckee Games on Wed Sep 17, 2003 6:27 pm, edited 1 time in total.
-Brent Wolke
Truckee Games
( www.truckeegames.blogspot.com )

User avatar
MadTinkerer
Legendary
Posts: 2657
Joined: Mon May 26, 2003 11:14 am
Location: New Jersey
Contact:

#62 Postby MadTinkerer » Thu Aug 14, 2003 3:30 pm

Hmmmm... I wonder if the Uncivil War will have any official Deadlands connection...
"Any sufficiently analyzed magic is indistinguishable from science!" - Agatha Heterodyne

Check out Mad Tinkerer Dot Org!

Conductor
Novice
Posts: 30
Joined: Tue Jun 10, 2003 5:20 pm
Location: Colorado

#63 Postby Conductor » Thu Aug 14, 2003 3:38 pm

Wow...all of these settings sound AMAZING! I can't wait to see them starting to come out. I just wonder how many new spells/edges/hinderances/equipment/new rules and so on will be in each one. I'm worried that some people might start thinking about them as "must haves" instead of "want to haves..."

Comments?

Marguerite
Seasoned
Posts: 244
Joined: Tue May 13, 2003 1:45 pm
Location: San Francisco Bay Area
Contact:

#64 Postby Marguerite » Thu Aug 14, 2003 4:36 pm

Conductor wrote:Wow...all of these settings sound AMAZING! I can't wait to see them starting to come out. I just wonder how many new spells/edges/hinderances/equipment/new rules and so on will be in each one. I'm worried that some people might start thinking about them as "must haves" instead of "want to haves..."


Evernight contains:

16 new Edges; 4 of them are setting-specific and couldn't be used outside of Tarth.

2 new Hindrances, both of which are setting-specific.

5 new Powers, one of which was made available in the free Deadlands conversion download.

Remember, the setting books will never be "must haves"; they're all set up to give specific flavor and options for the specific stories and worlds they contain.

Marguerite
Alea Iacta Est!

Psykoguy
Heroic
Posts: 1554
Joined: Wed May 14, 2003 4:33 pm
Location: Redwood City, CA
Contact:

#65 Postby Psykoguy » Thu Aug 14, 2003 5:08 pm

Well, pinnicle updated, and now after reading that intro to the Lost Colony Companion, i HAVE to get it!!! Damn you Shane! Damn you for making such addictive games!!!!

palehorse
Heroic
Posts: 1962
Joined: Sat Jun 21, 2003 3:05 am
Location: Oklahoma City, OK

#66 Postby palehorse » Thu Aug 14, 2003 8:35 pm

Marguerite said:
Remember, the setting books will never be "must haves"; they're all set up to give specific flavor and options for the specific stories and worlds they contain.


Yep; the Savage Worlds Manifesto says that to run anything you will ONLY EVER NEED 2 BOOKS: the rulebook and the setting book.

OK, there's no Manifesto, but it's still true. :)

User avatar
MadTinkerer
Legendary
Posts: 2657
Joined: Mon May 26, 2003 11:14 am
Location: New Jersey
Contact:

#67 Postby MadTinkerer » Fri Aug 15, 2003 11:21 am

But... But... ALL Savage Worlds books are Must Haves. Like Igor from Dork Tower I simply MUST HAVE some things. I even bought Great Rail Wars, even though I knew I probably didn't have time to play it much(but boy, it was worth it just for the few times I have been able to play). I'm definitely getting my money's worth from Evernight, though. If 50 Fathoms is at least as good as Evernight(hopefully with far fewer typos), it'll be an ABSOLUTELY MUST HAVE.
"Any sufficiently analyzed magic is indistinguishable from science!" - Agatha Heterodyne



Check out Mad Tinkerer Dot Org!

User avatar
lordthrog
Heroic
Posts: 1669
Joined: Wed May 14, 2003 4:20 pm
Location: Stephens City, Va

#68 Postby lordthrog » Fri Aug 15, 2003 12:43 pm

MadTinkerer wrote:But... But... ALL Savage Worlds books are Must Haves. Like Igor from Dork Tower I simply MUST HAVE some things.


ABSO-effing-LUTLEY!!!! (sorry about that)

Thwaak, You the MAN, well Shane's THE MAN, but you the man. Thanks.
David Sumpter

"So, what weapon should I use? I'm very proficient with the Spork, but I also swing a mean sock of Legos." - Bucky Katt

User avatar
Truckee Games
Seasoned
Posts: 461
Joined: Wed May 14, 2003 12:42 am
Location: Truckee, CA - Sierra Nevada
Contact:

#69 Postby Truckee Games » Fri Aug 15, 2003 12:55 pm

lordthrog wrote:
MadTinkerer wrote:But... But... ALL Savage Worlds books are Must Haves. Like Igor from Dork Tower I simply MUST HAVE some things.


ABSO-effing-LUTLEY!!!! (sorry about that)

Thwaak, You the MAN, well Shane's THE MAN, but you the man. Thanks.



Thanks! And call me Brent, please. thwaak is an internet handle I always use (because it's always available), but I prefer Brent. :)

I hope this little puzzler hasn't been a waste of time and was actually informitive about the Savage Worlds settings (especially mine! :wink: ), but really from everything I have seen, you can't loose on any of these settings, and if one is not to your tastes, another will be.

Don't forget the Reloads that are coming as well!

Now, finally, if we can get a couple of certain authors to make their announcements, I can finally X-off the other two settings from the puzzle.
-Brent Wolke

Truckee Games

( www.truckeegames.blogspot.com )

User avatar
MadTinkerer
Legendary
Posts: 2657
Joined: Mon May 26, 2003 11:14 am
Location: New Jersey
Contact:

#70 Postby MadTinkerer » Tue Sep 16, 2003 7:27 pm

Hmmm... For Hive Queen and Country doesn't seem to fit 3 or 7. Privateer's Bounty and Screamers don't seem to fit either. Does that mean there's STILL 2 others that haven't been announced?

P.S. I'm updating the FAQ now, Brent. It'll be sent to John, he'll PDF it and upload it to the Yahoo Group soon after Screamers and Privateer's Bounty are available.
"Any sufficiently analyzed magic is indistinguishable from science!" - Agatha Heterodyne



Check out Mad Tinkerer Dot Org!

User avatar
Truckee Games
Seasoned
Posts: 461
Joined: Wed May 14, 2003 12:42 am
Location: Truckee, CA - Sierra Nevada
Contact:

#71 Postby Truckee Games » Tue Sep 16, 2003 8:38 pm

MadTinkerer wrote:Hmmm... For Hive Queen and Country doesn't seem to fit 3 or 7. Privateer's Bounty and Screamers don't seem to fit either. Does that mean there's STILL 2 others that haven't been announced?


You would be correct. As mentioned in other thread there have been several more settings given the green light since I did this little puzzle. Yes...these two settings haven't been announced yet. :)
-Brent Wolke

Truckee Games

( www.truckeegames.blogspot.com )

User avatar
Truckee Games
Seasoned
Posts: 461
Joined: Wed May 14, 2003 12:42 am
Location: Truckee, CA - Sierra Nevada
Contact:

#72 Postby Truckee Games » Wed Sep 17, 2003 6:23 pm

Updated the puzzle on page 1. Go check it out!

I also edited the list at the top of this page.
-Brent Wolke

Truckee Games

( www.truckeegames.blogspot.com )


Return to “Hey Pinnacle!”

Who is online

Users browsing this forum: ciryon and 0 guests