Simon wrote:Because we like toys, we're going to import ALL of these ideas into our StarPunk game (see 101 worlds). Different species' sheilds work differently if figure, and having a bajillion different types of sheild means more fun shopping.
Great! Clint's FFF Deflector Shields would be like holographic shields, harder to hit but once you do, watch out!
The extra wound screens would be like regenerating screens trying to protect the ship. Personally I would probably limit the number of such on any ship as a good engineer/Repair skill might be able to counter damage (on a small ship to ship game) for an overly long time.
You could also use a Power Shield idea with more (0) wounds but no way to repair or regenerate except time (say one capacitor could be replaced in an hour).
Benny Screens would be like the regenerating ones except they are a bit less reliable (relying on a good roll to stop damage) but could easily result in better protection if they ace.
The nice idea of trying these is finding out which ones work easiest. Keep us informed!