50 fathoms - questions on the book and what to buy

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Niels Smed
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50 fathoms - questions on the book and what to buy

#1 Postby Niels Smed » Wed Oct 17, 2012 7:42 pm

Hey Savage world :)

So, right off to it, i played 50 fathoms years ago, and bought the book (back in 2004 i think) my problem is its a very long time ago, and i realy want to try and run a game as GM in it but! - is my book from 2004 still useable or would i be wise to by the new one (or is it still the same, just different look?)

AND my biggest question since i was just a player back then, and learned the rules from the GM, What is the name of the core rulebook I need to run the game?

Many thx and hoping for a quick response as im eager to start! :)

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SavageGamerGirl
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#2 Postby SavageGamerGirl » Wed Oct 17, 2012 7:47 pm

The core rulebook is called Savage Worlds Deluxe Explorer's Edition. That's the most recent version.

But one of the neat things about SW is that it has changed very little overall in the last 10 years or so. The 50 Fathoms book you got in 2004 should still work fine.

One of the changes to look out for is the change in how melee damage work. Your book probably has melee weapons doing a set bonus damage, like Str+2 or Str+3, and so on. The conversion for that is easy, though:

Str+1 = Str+d4
Str+2 = Str+d6
Str+3 = Str+d8
Str+4= Str+d10
Str+5 = Str+d12

The weapon damage is also the minimum Strength required to wield the weapon, so if someone wants to wield a +d8 weapon but has a Str d6 or less, they lose any additional benefits the weapon provides (like Reach and Parry bonuses).

There might be a few other minor things here and there, but there shouldn't be anything game-breaking in using an older version of 50 Fathoms.
'But I don't want to go among mad people,' Alice remarked.
'Oh, you can't help that,' said the Cat: 'we're all mad here.'
The Order of the Dice... OF DOOM!

Niels Smed
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#3 Postby Niels Smed » Wed Oct 17, 2012 7:50 pm

Yes Awesome! thx for the quick reply :) cant wait to go all pirate lingo and 50 fathoms again ;) off to buy the book then :)

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Clint
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#4 Postby Clint » Thu Oct 18, 2012 9:51 am

One thing to be aware of, the new 50 Fathoms Explorer's Edition is not only updated for the new rules in those few places as mentioned, but it also includes all the material from the 50 Fathoms Companion too. So it's really two books in one for $25.
Clint Black
Savage Worlds Core Rules Brand Manager

www.peginc.com

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#5 Postby Skittlebrau » Fri Oct 19, 2012 10:09 am

And it's so much sexier than the old book, with all those color pages to drool on. The updated eye candy alone is worth the price of admission!
"So, what weapon should I use? I'm very proficient with the Spork, but I also swing a mean sock of Legos."

Niels Smed
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#6 Postby Niels Smed » Fri Oct 19, 2012 11:32 am

what are those companions books for? i mean, whats their function? - extra material, extra rules? guides? :)

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#7 Postby Skittlebrau » Fri Oct 19, 2012 11:53 am

Here is a copy and paste from the index of the companion... all of this is included into the new 50 fathoms book... in the appropriate sections no less!

Player’s Section
New Hindrances ........................ 4
Branded (Major) .......................... 4
Jingoistic (Minor/Major) ............ 4
Landlubber (Minor) ................... 4
Seasick (Major) ............................ 4
New Edges .................................. 5
Background Edges ...................... 5
Combat Edges.............................. 5
Leadership Edges ........................ 5
Professional Edges ...................... 5
Social Edges ................................. 6
Weird Edges ................................. 6
New Gear .................................... 7
Mundane Items ........................... 7
Gear Notes ................................... 7
Melee Weapons ........................... 8
Black Powder Weapons ............. 8
Special Weapons ......................... 8
New Ships ................................... 9
Crumster ...................................... 9
Hoy................................................ 9
Schooner....................................... 9
New Setting Rules ................... 10
The Armory ............................... 10
Ship Combat ............................. 10
Whaling ..................................... 11
The Hunt .................................... 11
Processing .................................. 11
Rewards ..................................... 11
Game Master’s Section
Expanded Gazetteer ................ 12
Kieran Empire ........................... 12
Azy Cay ...................................... 12
Baltimus ..................................... 13
Bluth’s Crown ........................... 14
Brigandy Bay (Before) ............. 14
Brigandy Bay (After) ................ 15
Bristo .......................................... 16
Calib’s Rock............................... 16
Caresia ........................................ 17
Cuna ........................................... 17
Deiking (Little China) .............. 18
Jomba Town.............................. 19
Kaja ............................................. 19
Lanos .......................................... 19
Marsales..................................... 20
New Madrid .............................. 20
Paltos .......................................... 21
Pirate Sea ................................... 22
Shark Bay .................................. 22
Swindon..................................... 23
Timin .......................................... 24
Torath-Ka ................................... 24
Tuck ............................................ 24
Tulago ........................................ 25
Wrasseton .................................. 25
Xaxa ............................................ 26
Here be Treasure ...................... 27
Modified Relic Table ................. 27
Miscellaneous Table ................. 27
Ship Relics .................................. 28
Savage Tales
Golden Triangles ....................... 29
An Unnatural Storm ................ 29
Beyond Kiera ............................ 30
Whaling ..................................... 30
False Papers .............................. 30
A Debt Repaid .......................... 31
Shallow Grave .......................... 31
Market Potential ....................... 31
Treasure for the Taking .......... 32
Cracks in the Stonework ......... 33
The Money Pit .......................... 34
The Low Down......................... 35
The Butcher ............................... 36
Specimen Collecting................ 37
A New Tragedy ......................... 37
Bid for Freedom ....................... 38
The Dark Tower ....................... 39
Crab for Dinner ........................ 40
Telling the Time ....................... 40
Defend the Village ................... 40
Something Special ................... 41
Sky High .................................... 43
Vanishing Farmers................... 44
The Second Armada ................ 44
White Dove ............................... 44
There’s Something in my Soup 45
Cartographic Expedition ......... 45
A Light in the Dark .................. 46
All Out War ................................ 46
The Show Must Go On ........... 48
Glory to the Brave .................... 48
School Bullies ........................... 49
Fields of Fire ............................. 49
Treasure Map ............................ 49
Easy Money ............................... 51
Gone Fishing ............................ 51
Revenge! .................................... 51
Lonely Parrot ............................ 52
The Iron Ship ............................ 52
Polly Want Some Treasure? .... 52
A Traitor’s Death ...................... 53
An Artist’s Dream..................... 53
Gallery Curators ....................... 54
False Kidnapping ..................... 54
The Black Prince ...................... 55
A Toast to Death ....................... 57
Bounty ........................................ 57
The Curse of Redbeard Rufus 57
Bestiary
Blubber Monkey ....................... 60
Centipede, Giant ....................... 60
Edward Lazenby ...................... 61
Electric Eel, Giant ...................... 61
The Flying Dutchman .............. 61
Hazard—Quicksand ................ 61
Hazard—Stenchgrass .............. 62
Leech, Giant ............................... 62
Merchants .................................. 62
Veteran Merchant ..................... 62
Mimic Parrot ............................. 62
Plants .......................................... 63
Slap Tree ..................................... 63
Snapjaw ..................................... 63
Thorndart Bush ........................ 63
Sea Worm ................................... 63
Seaweed Fiend ........................... 64
Tyrex ........................................... 64
Redbeard Rufus ........................ 64
Walking God—Tyranak ........... 65
Whale, small .............................. 65
Yellow Dragon ........................... 65
"So, what weapon should I use? I'm very proficient with the Spork, but I also swing a mean sock of Legos."


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