[Marchland] Anyone picked Marchland up?

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corwyn
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[Marchland] Anyone picked Marchland up?

#1 Postby corwyn » Wed Aug 22, 2012 2:16 pm

I was curious if the ibook version would work ok on an iphone? If not I can wait for the PDF but I would love to hear about a new urban fantasy type setting.

Thanks in advance,

Corwyn

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#2 Postby haterofshame » Thu Aug 23, 2012 4:29 pm

Bought it, was dirt cheap.. Interesting premise. Work very well on ipad, a bit ahead of its time, being "interactive" and all. Unfortunately work have kept me from delving deeper into it..

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#3 Postby Hellfire6A » Fri Aug 24, 2012 6:31 pm

Looking forward to this in Nook!
http://www.armsonline.org/

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#4 Postby haterofshame » Sat Aug 25, 2012 3:07 am

Just had a closer look and like what i see. It has your own build your own fae ( not faerie they hate the word :-D ) and build your own revenant (undead) system for creating characters. Youcan play as mortal, gifted ( magic) and supernatural. The build-your-own fae system also includes creating native american spirits ( manitou)

Spell system is no spell points, with casting modifiers roughly equal to power point cost. Hmm there seems to be no way to lower the casting modifiers through prolonged casting, making some spells very very difficult. Even darksight has a -1 casting modifier for instance. There is a singleedge that will lower the difficulty tough..

The adversaries were a little bit disappointing. Many of the special abilities are simply spells, was hoping for a lot of kewl new special abilities, but only a minor gripe. Using the many spirits and manitou fom say Hellfrost should solve the problem quite easily.

The default city is very well described, and maps can be accessed with a touch, the interactice part of Marchland..

The world beyond our own is not one but many. Obliette, insane fae are banished to it. Arcadia, the classical fae lands with winter, autumn, spring and summer being lands within Arcadia. Echo, the noir version of the default city and home to spirits and ghosts. Wildwood, the otherworldly version of the great forest than once covered the world. In addition it mentions than many more worlds are beyond our world, a clear opportunity for the creative DM..

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#5 Postby Hellfire6A » Sat Aug 25, 2012 9:15 am

Shame on you...now not only am I looking forward to it...I am drooling.
http://www.armsonline.org/



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#6 Postby haterofshame » Sat Aug 25, 2012 10:17 am

Yeah it actually looks very, very good. Have not examined the rules closely yet, but looks true to the savage engine.

It has the urban fantasy vibe popular these days and the mention of more worlds than the ones described are a big seller for me. You could easily work in demons/devils from hell, angelic beings from heaven or lovecraftian monsters from beyond the dreamlands ( the realm of Echo is mentioned as being called the dreamlands :-D )

Ohh there is a chapter of folk remedies. Spells bound into bottles for 1 use items and the use of natural plants to help against the supernatural. Acorns grant +2 against magic cast at you for instance..

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#7 Postby siefertma » Mon Sep 03, 2012 12:01 am

I'm working up a review for the blog now.
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corwyn
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#8 Postby corwyn » Tue Sep 04, 2012 1:55 pm

It looks like it is only for the Ipad at the moment so I will just have to wait on the PDF version. Sounds really good so far which is making waiting all the more difficult.

Corwyn

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#9 Postby siefertma » Tue Sep 11, 2012 9:05 pm

siefertma wrote:I'm working up a review for the blog now.


It will be up by Saturday... I hope.
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DMbobby
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#10 Postby DMbobby » Sun Mar 15, 2015 6:37 pm

A player of mine just picked it up for me last week. I know this thread is long dead, but I wanted to say how much I'm loving this setting. About 6 months ago my group finished up ETU and we're taking some of that into the Marchland setting as a single world. Obviously marchland is not as dark and deadly as down in Texas, but that's attributed to playing as characters more experienced with magic, the protection and power of so many fae congregating in a single area, and the fact that they are not dealing with daemons (yet ). This also lets the hell like realm ETU had players fighting to keep at bay just another realm in the many.
New blog up and running, http://gmtable.blogspot.com/ Reviews, adventures, tips and tricks for GMs

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#11 Postby Legate71 » Mon Mar 16, 2015 3:04 am

It is a very good book and setting. It would be a great help, also, to running a Dresden or Grimm based game. It is just a shame that the supporting material is taking so long to come out. Not even sure if the sourcebook is even a thing anymore.

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#12 Postby DMbobby » Mon Mar 16, 2015 6:30 am

Yea I found that while researching and got incredibly excited, then saw the date to the posts and promptly became disapointed.
New blog up and running, http://gmtable.blogspot.com/ Reviews, adventures, tips and tricks for GMs

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#13 Postby Snate56 » Mon Mar 16, 2015 6:41 am

Hmmmm, that's weird... if you look up Marchland on RPGNow, you only find the player's guide. But if you look up Hearthstone Games, you get both the main book and the player's guide.
http://www.rpgnow.com/browse/pub/4570/Hearthstone-Games?affiliate_id=43237

I still haven't got a game going yet but I'm hoping it will be pretty soon.

If you want aerial views of the city and environs, Brighton Bay is based on Port Townsend, WA, on the Puget Sound. :-D

The mountains in the background of the picture on page 52 are the Olympics.


Hearthstone Games:
http://www.hearthstonegames.com/

And Marchland is available in paperback at Amazon.
http://www.amazon.com/dp/0985954310/ref=as_sl_pc_tf_lc?tag=heartgames-20&camp=14573&creative=327641&linkCode=as1&creativeASIN=0985954310&adid=1GMPSJSMTXEAXVMY41DF&&ref-refURL=http%3A%2F%2Fwww.hearthstonegames.com%2Fnews%2F

(Geez! I gotta learn how to link to a word... :lol: )

And finally... There is a character sheet, radio broadcasts concerning the five adventures in the book, and a map of Brighton Bay.
http://www.hearthstonegames.com/downloads/



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Legate71
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#14 Postby Legate71 » Mon Mar 16, 2015 1:19 pm

I don't know what is up with the search systems at drivethru and rpgnow. You type in the title of a game and you can get no results or links to everything but what you are looking for. However, if you type in the publisher then you get the info you are looking for. Weird.

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#15 Postby MicroKitty » Fri May 01, 2015 4:08 pm

Snate56 wrote:And Marchland is available in paperback at Amazon.


Seriously, thanks lots for posting this link. I much prefer paper copies of stuff over PDFs and Marchland is a pretty good setting.

I hope that Hearthstone does eventually publish more fluff-type material. Though the book is decent, I think is was a little sparse for long-term use without a some substantial GM additions to keep things going.

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#16 Postby Legate71 » Sat May 02, 2015 7:43 am

Well, there is a planned supplement for Marchland. The only thing it has been planned for some years now and still has yet to materialize. The last communication I had from the company was that they were still working getting it done and released.


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