Androids in HoE Reloaded

All discussions about the Wasted West and Way Out West settings. If system specific, please note in the subject line, [SW], [Classic], or [d20].

Moderators: PEG Jodi, The Moderators

Message
Author
User avatar
Tequila Jones
Novice
Posts: 84
Joined: Tue Dec 06, 2011 3:21 pm

Androids in HoE Reloaded

#1 Postby Tequila Jones » Fri Jun 15, 2012 4:33 am

The title says it all:)

Does anybody know whether they're going to be included? I think they semeed like one o the few alternatives to playing "the usual folk who learned how to do something" but instead had the feeling of being something totally different (the others being Harrowed / Cyborgs, Werewolves Vampires and Anouks). I really count for them being avaiailable and possessing similar powers as in the "Hoe list of powers" document that has already vanished from the web.

Any news on them?

ValhallaGH
Legendary
Posts: 7099
Joined: Sun Apr 25, 2010 9:15 pm

#2 Postby ValhallaGH » Fri Jun 15, 2012 12:58 pm

When were androids in Hell on Earth? I don't remember them being in any of the books. Unless they were in Monsters, Muties, and Misfits (I'm always forgetting about stuff in those books).
"Got a problem? I've got the solution: Rocket Launcher."
"Not against a Servitor."
"... We're all gonna die."

Demonicuss Krinn
Seasoned
Posts: 192
Joined: Mon Apr 12, 2004 11:11 pm

#3 Postby Demonicuss Krinn » Fri Jun 15, 2012 1:36 pm

I think Androids were going to be in a splat that ended up being shelved - from what I recall, the HoE androids were Tech Spirits who created bodies for themselves (or got bodies built for them by junkers, or took over whatever was nearby, etc.) and adventured the world because, for a Tech Spirit, the real world was Mysterious, Dangerous, and Neat to explore.

As for them being in HoE, I figure for now, since the official rules aren't here yet and for anyone who's home-porting them, tweaking the Android race in SW:D should work for the moment.

User avatar
Clint
Site Admin
Posts: 19847
Joined: Tue May 13, 2003 2:28 pm

#4 Postby Clint » Fri Jun 15, 2012 2:56 pm

No androids, sorry.
Clint Black
Savage Worlds Core Rules Brand Manager

www.peginc.com

User avatar
VonDan
Legendary
Posts: 4059
Joined: Tue Jul 08, 2008 5:36 am
Contact:

#5 Postby VonDan » Fri Jun 15, 2012 3:09 pm

What if he plays one of the android bar room steward's off the Unity


"hello my name is C3BO, I am an expert in human cyborg cocktail relations. I know over six million beverage formulas."

User avatar
Teller
Seasoned
Posts: 316
Joined: Thu May 15, 2003 6:42 am
Location: Post-apocalyptic America

#6 Postby Teller » Sat Jun 16, 2012 6:16 pm

Not unless Shane did some major crazy editing of the manuscript.
Teller
Hell on Earth Brand manager
Weird Wars Brand manager

Zombi Bobb
Seasoned
Posts: 191
Joined: Tue Jun 03, 2003 2:17 pm

#7 Postby Zombi Bobb » Sun Jun 17, 2012 5:28 pm

http://www.peginc.com/forum/viewtopic.p ... 2cf2fac104

This thread has stuff about Androids for Classic.

It was only ever fan stuff. As the thread mentions someone else had written up a fan book a few years back, but I can no longer find it myself.

User avatar
Tequila Jones
Novice
Posts: 84
Joined: Tue Dec 06, 2011 3:21 pm

#8 Postby Tequila Jones » Mon Jun 18, 2012 11:07 am

[quote="Zombi Bobb"]http://www.peginc.com/forum/viewtopic.php?p=223216&sid=c24962ea2833efb3a3ada22cf2fac104

This thread has stuff about Androids for Classic.

It was only ever fan stuff. As the thread mentions someone else had written up a fan book a few years back, but I can no longer find it myself.[/quote]

That came as a great surprise to me. Always thought that "Synthetic Soldiers" was an official book cancelled just before printing.

Otherwise, I wouldn't go around asking Clint and Cutter whether they're planning to add the fan made stuff:)

Thanks a lot!

User avatar
Fuzyfeet
Seasoned
Posts: 375
Joined: Wed Sep 07, 2005 11:09 pm
Location: Gilroy, Ca.

#9 Postby Fuzyfeet » Tue Jun 19, 2012 2:11 am

The Joseph Fanning Clones & Androids fan book I mentioned in that thread isn't the greatest (what 'net book' is, my own included), but he put a lot of work into it and I like it. For anyone interested here is the pdf.

AtomicSamuraiCyborg
Novice
Posts: 26
Joined: Tue May 15, 2012 10:12 pm

#10 Postby AtomicSamuraiCyborg » Mon Jul 09, 2012 11:33 am

Well, it's not just a fan creation.

The Junkman Cometh has rules for creating a full on android, with AI, and everything. It would be hideously expensive and complicated to build, but it can be done.

Off the top of my head, you would need AI (duh), Commo (so it can communicate), Sensors (a whole mess of them to replicate human senses!), Locomotion, Super Strength, Quickness, Deftness. I would also say you would need a Reactor to power it all. And tons of Miniaturization to fit it all in.

Can Reactors be Miniaturized?

rungok
Novice
Posts: 54
Joined: Mon May 09, 2011 12:27 pm

#11 Postby rungok » Mon Oct 29, 2012 10:08 am

No not that I'm aware of, though with Errata they're a lot smaller than they were just out of Junkman Cometh.

I actually had a junker who specialized in making android type machines. The first was a Cyber-Horse for a gunslinger who had ended up coming to the future from the weird west. It was good practice, and I didn't have to worry too hard on fitting everything.

My next project was making a person. I needed the following powers:
A.I.
Brains.
Agility
Locomotion.
Quickness.
Deftness.
Superstrength.
Commo.
Sensors.
Armor.

In order to make all these fit and work. I had to save up a LOT of chips, gain high level browser spirits, and Also had three very important tool tricks:
Finish.
Miniaturize.
Flow.

Having raised my Occult Engineering to 8D12 helped out a lot, with rank 5 browser spirits to help with the crafting rolls. And it took a lot of time. I had to get at least 2-3 raises per component, and then I needed to immediately use miniaturize and get at least 2-3 raises, and then immediately use Flow and get 2-3 raises. If any of these stages failed, I had to scrap the work I made and start over. (thankfully, I only had to do that a few times, yay having chips to spend on rolls)

I had to do this so that I could raise the stability to 20 or higher and still reduce the drain of those systems to 0. Our gaming group understood the rules as that if you reduce the drain to 0, the system became self sufficient. So I had to make the entire thing self sufficient, so I only had to turn it on (and risk malfunction) once.

I was able to make a size 6 android that looked almost entirely human. Used finish to make the overall product look human, even went to far as to learn the biomechanics power so I could make a fake skin and hair for the body (and I had to make room for that too...) So in essence the character had made someone that looked and could be human. With A.I. smarts, and Brains containing almost all of his collected knowledge, the android was pretty damn spiffy.

Why? It was partly because he knew he could. It was also mostly because his daughter and wife had been in europe when the last war happened, and he had assumed them dead. He had a yearnin' to reunite with his family, and he ended up building a surrogate 'daughter'. The tech spirit who was the A.I. knew better, but was sweet enough that she didn't try to disabuse him of the notion. After all, it helped soothe his mind. It's what she was made to do, right?


Return to “Deadlands: Hell on Earth & Lost Colony”

Who is online

Users browsing this forum: No registered users and 0 guests