El Diablo wrote:Devikl's tower need a very good reworking.
Check out The Last Sons!
McCurmudgeon wrote:You could solve that problem by killing Jackie at the beginning, or as I did you showed up dieing and told them what they had to do (they better take her gun though). Then it's entirely up to the Players what to do and how to do it.
McCurmudgeon wrote:You could solve that problem by killing Jackie at the beginning
Thunderforge wrote:Here Lies
Jackie “Mary Sue” Wells
Jackie was a “plot device”
The GM killed her out of spite
The author never gave her stats
She didn’t even have a hat.
Thunderforge wrote:(The last line was a reference to a houserule we have in our group that all Deadlands player characters are required to have a hat. The pictures in the book didn't show her with one, which meant she wasn't cool enough to be alongside the hatted player characters).
Sitting Duck wrote:So do they consider any plan where you lose your hat to be a bad plan?
iamfanboy wrote:Thunderforge wrote:And Stone and a Hard Place is a big spoiler too..
Maybe it shoulda been Everybody must get Stoned, eh?
PlatinumWarlock wrote:It was essentially a matter of "no hat, no wild die" as I recall...
Mind you aberrations and fear mangers had no need for hats. Could you imagine, a Mojave Rattler in a bowler?!
ValhallaGH wrote:No other adventure showcases the Deadlands attitude of "this is the world. It's very dangerous. Deal with it," the way that Night Train does.
catalac wrote:i'd like to see more of the east, colorado, and the whateleys.