Why not more science fiction?

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siefertma
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Why not more science fiction?

#1 Postby siefertma » Fri Oct 03, 2008 10:41 pm

As much as I appreciate Slipstream, most of the savage settings, both from Pinncale and the licensees have been pulp or fantasy. Why haven't we seen anyone come out with a honest to goodness sci-fi setting? (And don't get me started on "Red Rising.")

Is there anything in the pipeline that I have missed?
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#2 Postby Snate56 » Sat Oct 04, 2008 1:36 am

Well, give them a chance, the next hit in this trilogy of terror will be Weird War II and then they'll probably sleep for a week solid, after that...
Oh, wait: the printing of the tool kits.

Somewhere in there we might get an inkling of what's on the horizon.

TAG just re-launched Necropolis

I like sci fi too, although I'm one of the few who didn't really look forward to Red Rising. But I be patient.


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#3 Postby siefertma » Sat Oct 04, 2008 2:47 pm

I'd forgotten all about Necropolis.

I guess what I'm looking for is a good space opera or hardish-sci-fi setting.
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#4 Postby Alan » Sun Oct 05, 2008 9:02 am

Well it might not be quite the same but the toolkits are available which should take a lot of the sting out of creating your own or converting some particular setting you are taken with - be it rpg tv show, comic or other.
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#5 Postby C.A.Pryde » Mon Oct 06, 2008 8:30 am

Necropolis is "hardish," although it sounds like the lack of space ships is probably what you are missing. But it would definitely be worth your time to eyeball a copy of the new hardback at your FLGS. The new artwork and the few changes really speak to the sci-fi element of the setting.

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#6 Postby blusponge » Mon Oct 06, 2008 9:51 am

Well remember its not just about Pinnacle saying, "hey, let's publish a hard sci-fi setting." I mean, Red Rising has been in the can for how long now? It's about coming up with a compelling and distinguished setting, something a bit more than warmed over Traveller. And then they have to develop a plot point campaign.

So as to why there haven't been more? Probably because fantasy is the bigger seller, and Pinnacle has been juggling a lot of properties already. Now that the licensees program has been opened up, I expect we'll see a few more options.

Myself, I don't have a craving for anything but Star Frontiers with the serial numbers filed off. Sounds sad, but that's what I really want. So I expect the Sci-Fi toolkits or companion would handle my sci-fi needs just fine.

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#7 Postby zeth » Mon Oct 06, 2008 1:16 pm

There was a setting somewhere where you played space police busting up an intergalactic drug ring. But I can't seem to find the name or pdf it was in. It was a home brew and on savage heroes I think.

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#8 Postby The GIT! » Mon Oct 06, 2008 2:32 pm

I know you've probably already had a look at this but, just in case you haven't, this document does a pretty good job of helping to convert Classic Traveller over to Savage Worlds (although I don't think it is optimised for SWEX).

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#9 Postby PEGShane » Tue Oct 07, 2008 1:06 pm

Ding!

Thanks, BluSponge.

Shane

BluSponge wrote:Well remember its not just about Pinnacle saying, "hey, let's publish a hard sci-fi setting." I mean, Red Rising has been in the can for how long now? It's about coming up with a compelling and distinguished setting, something a bit more than warmed over Traveller. And then they have to develop a plot point campaign.

So as to why there haven't been more? Probably because fantasy is the bigger seller, and Pinnacle has been juggling a lot of properties already. Now that the licensees program has been opened up, I expect we'll see a few more options.

Myself, I don't have a craving for anything but Star Frontiers with the serial numbers filed off. Sounds sad, but that's what I really want. So I expect the Sci-Fi toolkits or companion would handle my sci-fi needs just fine.

Tom


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