The Complete Berserker Guide

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kaltorak
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The Complete Berserker Guide

#1 Postby kaltorak » Tue Feb 19, 2008 3:02 am

I'm thinking on doing a berserker character for this night game.

I have some questions about the Berserk Hedge:

1)Being Shaken counts for triggering Berserk? Or only actual wounds?
2)I'm wounded (and shaken) and I succesfully go berserk. I continue being shaken or automatically recover from shaken?
3)I can choose the lesser of the wild dice and the smart dice to go Berserk? (I think yes, because I read something similar in the forum early).

Thanks in advance

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Wiggy
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Re: The Complete Berserker Guide

#2 Postby Wiggy » Tue Feb 19, 2008 5:19 am

kaltorak wrote:1)Being Shaken counts for triggering Berserk? Or only actual wounds?


SWEX page 21... "Immediately after suffering a wound (including a Shaken result from physical damage)..."

2)I'm wounded (and shaken) and I succesfully go berserk. I continue being shaken or automatically recover from shaken?


You're still Shaken. You just ignore any wound penalties.

3)I can choose the lesser of the wild dice and the smart dice to go Berserk? (I think yes, because I read something similar in the forum early).


EDIT: Take the highest. Always take the highest. It's a game balance thing (otherwise there's really no need for the roll if you could pick the lowest to deliberately go berserk).


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